From 840ee1379f95cfd375d1ab3ef25b1003aa3bbaf5 Mon Sep 17 00:00:00 2001 From: ebbit1q Date: Wed, 12 Nov 2025 04:44:58 +0100 Subject: [PATCH] fix crash on force starting, kicking players (#6307) * fix crash on force starting, kicking players * Update server_game.cpp --------- Co-authored-by: Zach H --- .../libcockatrice/network/server/remote/game/server_game.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/libcockatrice_network/libcockatrice/network/server/remote/game/server_game.cpp b/libcockatrice_network/libcockatrice/network/server/remote/game/server_game.cpp index 67c1aa8d6..1479e04a2 100644 --- a/libcockatrice_network/libcockatrice/network/server/remote/game/server_game.cpp +++ b/libcockatrice_network/libcockatrice/network/server/remote/game/server_game.cpp @@ -340,6 +340,7 @@ void Server_Game::doStartGameIfReady(bool forceStartGame) } } + players = getPlayers(); // players could have been kicked, get new list of players for (Server_AbstractPlayer *player : players.values()) { player->setupZones(); }