mirror of
https://github.com/Cockatrice/Cockatrice.git
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[Documentation] Doxygen regroup files and reorder group structure (#6208)
* Regroup a whole bunch of files. Took 1 hour 38 minutes * Reorder the structure. Took 15 minutes * Link some more things. Took 18 minutes * More links. Took 14 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
This commit is contained in:
@@ -19,74 +19,390 @@
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*/
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/* ------------------------------------------------------------------ */
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/* Networking */
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/* UI */
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/* ------------------------------------------------------------------ */
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/**
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* @defgroup Network Networking
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* @brief Networking components for client/server communication.
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* @defgroup UI User Interface
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* @brief Graphical interface components built with Qt.
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*
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* Contains all systems related to communication between client and server.
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* This includes lobby and room management, server interaction logic, and
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* message handling infrastructure based on protobuf.
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* Includes high-level widgets, dialogs, models, and editors that form
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* the interactive frontend of Cockatrice.
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*/
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/**
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* @defgroup ApiResponses API Responses
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* @ingroup Network
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* @brief Structures representing API responses.
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* @defgroup Widgets Widgets
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* @ingroup UI
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* @brief General-purpose Qt widgets.
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*
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* Encapsulates the data models for networking API responses,
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* providing consistent interfaces for parsing and handling results.
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* A collection of reusable widgets used throughout the application,
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* such as CardInfoPictureFoilWidget, DeckAnalyticsWidget, and others.
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*/
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/**
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* @defgroup ApiResponseDisplayWidgets API Response Display Widgets
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* @ingroup ApiResponses
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* @brief Qt widgets for displaying API responses.
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* @defgroup Dialogs Dialogs
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* @ingroup Widgets
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* @brief Application dialogs.
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*
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* Provides user interface components that render and present API response
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* data to the user in a structured and interactive way.
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* Includes dialogs for card prices, DeckList import/export,
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* settings, and other modal user interactions.
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*/
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/**
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* @defgroup Messages Protocol Messages
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* @ingroup Network
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* @brief Protocol message definitions and handlers.
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*
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* Contains the generated protobuf messages and supporting code used
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* to encode, decode, and process communication between client and server.
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* @defgroup NetworkDialogs Networking Dialogs
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* @ingroup Dialogs
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* @ingroup NetworkingWidgets
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* @brief Dialogs related to a RemoteClient interacting with a Server.
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*/
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/**
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* @defgroup Client Client
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* @ingroup Network
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* @brief The Cockatrice client application.
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*
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* Handles all client-side communication with the server.
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* @defgroup ClientUpdateDialogs Client Update Dialogs
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* @ingroup NetworkDialogs
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* @brief Dialogs relating to the client updating.
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*/
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/**
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* @defgroup ClientUpdates Client Updates
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* @ingroup Client
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* @brief Client updates.
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* @defgroup CardDatabaseUpdateDialogs Card Database Update Dialogs
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* @ingroup NetworkDialogs
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* @ingroup CardDatabaseWidgets
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* @brief Dialogs relating to the CardDatabase updating.
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*/
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/**
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* @defgroup Server Server
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* @ingroup Network
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* @brief The Cockatrice server application.
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*
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* Provides the authoritative game backend, handling authentication,
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* lobbies, game rooms, and relaying state between connected clients.
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* @defgroup ConnectionDialogs Connection Dialogs
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* @ingroup NetworkDialogs
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* @brief Dialogs relating to the RemoteClient%s connection to a Server.
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*/
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/**
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* @defgroup Lobby Lobby & Rooms
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* @ingroup Network
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* @brief Multiplayer lobby and room management.
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* @defgroup AccountDialogs Account Dialogs
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* @ingroup NetworkDialogs
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* @brief Dialogs relating to account information on a Server.
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*/
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/**
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* @defgroup RoomDialogs
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* @ingroup NetworkDialogs
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* @brief Dialogs relating to a RemoteClient interacting with a Room on a Server.
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*/
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/**
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* @defgroup ServerLogDialogs Server Log Dialogs
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* @ingroup NetworkDialogs
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* @brief Dialogs relating to a RemoteClient interacting a Server%'s logs.
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*/
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/**
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* @defgroup Tabs Tabs
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* @ingroup Widgets
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* @brief Tabbed UI components.
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*
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* Manages creation and interaction of Game lobbies and room state synchronization with the server.
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* Provides tab-based interfaces for organizing and navigating
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* between multiple views in the application.
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*/
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/**
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* @defgroup DeckEditorTabs Deck Editor Tabs
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* @ingroup Tabs
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* @ingroup DeckEditors
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* @brief Tabs for the DeckList Editors
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*/
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/**
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* @defgroup NetworkingTabs Networking Tabs
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* @ingroup Tabs
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* @ingroup NetworkingWidgets
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* @brief Tabs related to a RemoteClient interacting with a Server.
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*/
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/**
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* @defgroup ServerTabs Server Tabs
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* @ingroup NetworkingTabs
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* @brief Tabs related to a Server.
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*/
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/**
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* @defgroup AccountTabs Account Tabs
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* @ingroup NetworkingTabs
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* @brief Tabs related to user account information.
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*/
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/**
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* @defgroup RoomTabs Room Tabs
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* @ingroup NetworkingTabs
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* @ingroup RoomWidgets
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* @brief Tabs related to a Room on a Server.
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*/
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/**
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* @defgroup MessagingTabs Message Tabs
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* @ingroup NetworkingTabs
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* @brief Tabs related to users sending messages to each other.
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*/
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/**
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* @defgroup PictureLoader Card Picture Loader
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* @ingroup UI
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* @ingroup Cards
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* @brief The PictureLoader for CardInfoPictureWidget%s and CardItem%s
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*/
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/* ------------------------------------------------------------------ */
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/* Cards */
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/* ------------------------------------------------------------------ */
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/**
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* @defgroup Cards Cards
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* @brief Representation of individual cards and their state.
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*
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* Defines CardInfo and related objects which hold attributes, metadata, and runtime state within
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* both the CardDatabase and the Game engine.
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*/
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/**
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* @defgroup CardSets Card Sets
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* @ingroup Cards
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* @brief CardSet%s.
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*/
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/**
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* @defgroup CardPrintings Card Printings
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* @ingroup Cards
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* @brief Information about specific printings of CardInfo%s via PrintingInfo and ExactCard.
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*/
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/**
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* @defgroup CardWidgets Card Widgets
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* @ingroup Widgets
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* @ingroup Cards
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* @brief Widgets for CardInfo display and interaction.
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*
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* Provides UI components that render individual CardInfo%s, handle
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* interactions, and display card details within the application.
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*/
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/**
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* @defgroup CardExtraInfoWidgets Card Extra Info Widgets
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* @ingroup CardWidgets
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* @brief Widgets for displaying additional information about CardInfo%s.
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*
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* Displays additional data associated with CardInfo%s or data in a different form.
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*/
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/**
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* @defgroup CardDatabase Card Database
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* @ingroup Cards
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* @brief Core CardDatabase and loaders.
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*
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* Provides the underlying data models for cards, including loading,
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* parsing, and managing the complete CardDatabase used in the application.
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*/
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/**
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* @defgroup CardDatabaseModels Models
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* @ingroup CardDatabase
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* @brief Qt models for CardDatabase access.
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*
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* Supplies Qt model abstractions for presenting CardInfo data in views,
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* supporting filtering, sorting, and data binding to widgets.
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*/
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/**
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* @defgroup CardDatabaseModelFilters Filters
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* @ingroup CardDatabaseModels
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* @brief Filters for CardDatabase models.
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*
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* Provides reusable filtering components for Qt models, enabling
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* refined queries and customized CardDatabase views.
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*/
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/**
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* @defgroup CardDatabaseParsers Parsers
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* @ingroup CardDatabase
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* @brief Parsers for CardInfo data.
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*
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* Implements parsers for CardDatabase structures, handling the
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* transformation of raw data into structured objects and models.
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*/
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/**
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* @defgroup CardDatabaseWidgets Card Database Widgets
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* @ingroup Widgets
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* @ingroup CardDatabase
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* @brief Widgets for browsing and selecting CardInfo%s in the CardDatabase.
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*
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* Provides UI components for interacting with the CardDatabase,
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* including search, filtering, and browsing in tabular or list views.
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*/
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/**
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* @defgroup VisualCardDatabaseWidgets Visual Card Database Widgets
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* @ingroup CardDatabaseWidgets
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* @brief VisualDatabaseDisplayWidget and related helper classes.
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*
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* Enhances card browsing with graphical interfaces, offering
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* image-based and grid-based views for selecting cards.
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*/
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/* ------------------------------------------------------------------ */
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/* Decks */
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/* ------------------------------------------------------------------ */
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/**
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* @defgroup Decks Deck Management
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* @brief DeckList handling, persistence, and tooling.
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*
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* Covers the lifecycle of DeckList%s: loading, saving, editing, import/export,
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* and long-term persistence, including both textual and visual editors.
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*/
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/**
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* @defgroup DeckModels Deck Models
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* @ingroup Decks
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* @brief Qt Models relating to DeckList.
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*/
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/**
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* @defgroup DeckEditors Deck Editors
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* @ingroup Decks
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* @brief Editors for creating and modifying a DeckList.
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*
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* Provides visual and textual editors for building, modifying,
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* and analyzing DeckList%s. Includes support for card search,
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* sorting, and filtering of DeckList contents.
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*/
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/**
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* @defgroup DeckEditorWidgets Deck Editor Widgets
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* @ingroup Widgets
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* @ingroup DeckEditors
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* @brief Supporting widgets for DeckList editors.
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*
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* Contains specialized UI components that extend DeckList editors with
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* interactive functionality, data views, and user interaction tools.
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*/
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/**
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* @defgroup DeckEditorTabs Deck Editor Tabs
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* @ingroup DeckEditorWidgets
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* @brief Tabs which implement AbstractTabDeckEditor to provide DeckList editing functionality.
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*/
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/**
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* @defgroup DeckEditorAnalyticsWidgets Deck Editor Analytics Widgets
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* @ingroup DeckEditorWidgets
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* @brief Widgets for analyzing a DeckList.
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*
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* Provides visualization and statistical tools for analyzing DeckList%s.
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*/
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/**
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* @defgroup DeckEditorCardGroupWidgets Card Group Display Widgets
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* @ingroup DeckEditorWidgets
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* @brief Widgets for displaying groups of cards.
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*
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* Provides interactive views that organize and display cards in groups,
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* enabling filtering, sorting, and direct manipulation of DeckList sections.
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*/
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/**
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* @defgroup PrintingWidgets Printing Widgets
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* @ingroup DeckEditorWidgets
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* @ingroup Widgets
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* @brief Widgets for handling PrintingInfo of cards in a DeckList.
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*
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* Manages the display and editing of card printing information within a DeckList,
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* including editions, variations, and preferences.
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*/
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/**
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* @defgroup DeckStorage Deck Storage
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* @ingroup Decks
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* @brief Systems for storing a DeckList on a local file system or remote service.
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*/
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/**
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* @defgroup LocalDeckStorage Local Deck Storage
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* @ingroup DeckStorage
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* @brief Systems for storing a DeckList on a local file system.
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*
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* Handles the persistence of a DeckList, providing file-based storage,
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* metadata tracking, and tagging functionality.
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*/
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/**
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* @defgroup LocalDeckStorageWidgets Local Deck Storage Widgets
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* @ingroup Widgets
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* @ingroup LocalDeckStorage
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* @brief Widgets for browsing and managing stored DeckList%s.
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*
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* Provides list and tree-based views for exploring stored DeckList%s,
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* including tagging, searching, and preview functionality.
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*/
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/**
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* @defgroup LocalDeckStorageDialogs Local Deck Storage Dialogs
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* @ingroup LocalDeckStorageWidgets
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* @ingroup ImportExport
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* @ingroup Lobby
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* @brief Dialogs related to interacting with DeckList%s on a filesystem or in a remote location.
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*/
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/**
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* @defgroup VisualDeckStorageWidgets Visual Deck Storage Widgets
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* @ingroup LocalDeckStorageWidgets
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* @brief Visual widgets for DeckList storage.
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*
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* Offers graphical interfaces for browsing and interacting with a stored
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* DeckList and tags, focusing on a more visual browsing experience.
|
||||
*/
|
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|
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/**
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* @defgroup VisualDeckPreviewWidgets Visual Deck Preview Widgets
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* @ingroup VisualDeckStorageWidgets
|
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* @brief Widgets for visually previewing a DeckList.
|
||||
*
|
||||
* Provides visual previews of a DeckList, allowing users
|
||||
* to inspect the DeckList name, color identity, and banner card at a glance.
|
||||
*/
|
||||
|
||||
/**
|
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* @defgroup RemoteDeckStorage Remote Deck Storage
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* @ingroup DeckStorage
|
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* @brief Systems for storing a DeckList on a remote service.
|
||||
*/
|
||||
|
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/**
|
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* @defgroup RemoteDeckStorageWidgets Remote Deck Storage Widgets
|
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* @ingroup Widgets
|
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* @ingroup RemoteDeckStorage
|
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* @ingroup ImportExport
|
||||
* @ingroup Lobby
|
||||
* @brief Widgets related to interacting with DeckList%s on a filesystem or in a remote location.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup RemoteDeckStorageDialogs Remote Deck Storage Dialogs
|
||||
* @ingroup RemoteDeckStorageWidgets
|
||||
* @brief Dialogs related to interacting with DeckList%s on a filesystem or in a remote location.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup ImportExport Import/Export
|
||||
* @ingroup DeckStorage
|
||||
* @brief DeckList import, export, and conversion.
|
||||
*
|
||||
* Supports importing and exporting a DeckList across formats, including
|
||||
* text, Cockatrice-native formats, and third-party platforms.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup Parsing Parsing
|
||||
* @ingroup DeckStorage
|
||||
* @brief DeckList parsing and external API integration.
|
||||
*
|
||||
* Contains parsers for DeckList URLs and APIs (e.g., TappedOut, Archidekt,
|
||||
* Moxfield, Deckstats), allowing seamless import and synchronization.
|
||||
*/
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
@@ -95,16 +411,16 @@
|
||||
|
||||
/**
|
||||
* @defgroup Game Game
|
||||
* @brief Core game framework.
|
||||
* @brief Core Game framework.
|
||||
*
|
||||
* Responsible for the main Game loop, GameState management,
|
||||
* CardZone handling, and resolution of in-game actions.
|
||||
* CardZone handling, and resolution of actions during a Game.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup GameUi User Interface
|
||||
* @ingroup Game
|
||||
* @brief Graphical components for in-game interaction.
|
||||
* @brief Graphical components for interaction during a Game.
|
||||
*
|
||||
* Provides Qt-based widgets, dialogs, and menus used during a Game,
|
||||
* supporting both visual presentation and interaction logic.
|
||||
@@ -121,8 +437,9 @@
|
||||
|
||||
/**
|
||||
* @defgroup GameWidgets Game Widgets
|
||||
* @ingroup Widgets
|
||||
* @ingroup GameUi
|
||||
* @brief Widgets specific to the in-game interface.
|
||||
* @brief Widgets specific to the interface in a Game.
|
||||
*
|
||||
* Provides reusable visual components that represent elements
|
||||
* of the ongoing Game, such as a PlayerGraphicsItem or CardZone views.
|
||||
@@ -131,7 +448,7 @@
|
||||
/**
|
||||
* @defgroup GameDialogs Dialogs
|
||||
* @ingroup GameUi
|
||||
* @brief In-game dialogs.
|
||||
* @brief Dialogs for Game%s.
|
||||
*
|
||||
* Modal and non-modal dialogs for Player interaction during a Game,
|
||||
* including prompts, confirmations, and detailed views.
|
||||
@@ -140,7 +457,7 @@
|
||||
/**
|
||||
* @defgroup GameMenus Menus
|
||||
* @ingroup GameUi
|
||||
* @brief In-game menu structures.
|
||||
* @brief Menus for Game%s.
|
||||
*
|
||||
* Provides menu bars, context menus, and hierarchical options
|
||||
* available to the Player during a Game session.
|
||||
@@ -149,7 +466,7 @@
|
||||
/**
|
||||
* @defgroup GameMenusPlayers Player
|
||||
* @ingroup GameMenus
|
||||
* @brief Menus specific to player actions.
|
||||
* @brief Menus specific to Player actions.
|
||||
*
|
||||
* Defines context menus and options relating to Player state and PlayerActions.
|
||||
*/
|
||||
@@ -166,7 +483,7 @@
|
||||
/**
|
||||
* @defgroup GameMenusCards Cards
|
||||
* @ingroup GameMenus
|
||||
* @brief Menus for card interactions.
|
||||
* @brief Menus for CardItem interactions.
|
||||
*
|
||||
* Defines right-click menus and contextual options available
|
||||
* when interacting with an individual CardItem.
|
||||
@@ -175,9 +492,9 @@
|
||||
/**
|
||||
* @defgroup GameGraphics Graphics
|
||||
* @ingroup GameUi
|
||||
* @brief Visual graphics for game elements.
|
||||
* @brief Visual graphics for Game elements.
|
||||
*
|
||||
* Provides rendering and layout for core game objects such as a
|
||||
* Provides rendering and layout for core Game objects such as a
|
||||
* Player, CardZone, or CardItem in the interface.
|
||||
*/
|
||||
|
||||
@@ -205,7 +522,7 @@
|
||||
* @brief Graphical representation of cards.
|
||||
*
|
||||
* Manages the visual look and behavior of a CardItem when displayed
|
||||
* in the game interface.
|
||||
* in the Game interface.
|
||||
*/
|
||||
|
||||
/**
|
||||
@@ -220,7 +537,7 @@
|
||||
/**
|
||||
* @defgroup GameLogicPlayers Players
|
||||
* @ingroup GameLogic
|
||||
* @brief Logic related to player state.
|
||||
* @brief Logic related to Player state.
|
||||
*
|
||||
* Handles Player attributes, PlayerActions, resources, and their impact
|
||||
* on GameState.
|
||||
@@ -244,282 +561,93 @@
|
||||
* including event handling and triggered effects.
|
||||
*/
|
||||
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Decks */
|
||||
/* Networking */
|
||||
/* ------------------------------------------------------------------ */
|
||||
|
||||
/**
|
||||
* @defgroup Decks Deck Management
|
||||
* @brief DeckList handling, persistence, and tooling.
|
||||
* @defgroup Network Networking
|
||||
* @brief Networking components for client/server communication.
|
||||
*
|
||||
* Covers the lifecycle of decks: loading, saving, editing, import/export,
|
||||
* and long-term persistence, including both textual and visual editors.
|
||||
* Contains all systems related to communication between client and server.
|
||||
* This includes lobby and room management, server interaction logic, and
|
||||
* message handling infrastructure based on protobuf.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckModels Deck Models
|
||||
* @ingroup Decks
|
||||
* @brief Qt Models relating to DeckList.
|
||||
* @defgroup ApiInterfaces API Interfaces
|
||||
* @ingroup Client
|
||||
* @ingroup Parsing
|
||||
* @ingroup ImportExport
|
||||
* @brief Interfaces for interacting with various APIs
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckEditors Deck Editors
|
||||
* @ingroup Decks
|
||||
* @brief Editors for creating and modifying a DeckList.
|
||||
*
|
||||
* Provides visual and textual editors for building, modifying,
|
||||
* and analyzing decks. Includes support for card search,
|
||||
* sorting, and filtering of deck contents.
|
||||
*/
|
||||
/**
|
||||
* @defgroup ApiResponses API Responses
|
||||
* @ingroup ApiInterfaces
|
||||
* @brief Structures representing API responses.
|
||||
*
|
||||
* Encapsulates the data models for networking API responses,
|
||||
* providing consistent interfaces for parsing and handling results.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckEditorWidgets Deck Editor Widgets
|
||||
* @ingroup DeckEditors
|
||||
* @brief Supporting widgets for deck editors.
|
||||
*
|
||||
* Contains specialized UI components that extend deck editors with
|
||||
* interactive functionality, data views, and user interaction tools.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckEditorAnalyticsWidgets Deck Editor Analytics Widgets
|
||||
* @ingroup DeckEditorWidgets
|
||||
* @brief Widgets for analyzing a DeckList.
|
||||
*
|
||||
* Provides visualization and statistical tools for analyzing decks.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckEditorCardGroupWidgets Card Group Display Widgets
|
||||
* @ingroup DeckEditorWidgets
|
||||
* @brief Widgets for displaying groups of cards.
|
||||
*
|
||||
* Provides interactive views that organize and display cards in groups,
|
||||
* enabling filtering, sorting, and direct manipulation of deck sections.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup PrintingWidgets Printing Widgets
|
||||
* @ingroup DeckEditorWidgets
|
||||
* @brief Widgets for handling PrintingInfo of cards in a DeckList.
|
||||
*
|
||||
* Manages the display and editing of card printing information within a DeckList,
|
||||
* including editions, variations, and preferences.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckStorage Deck Storage
|
||||
* @ingroup Decks
|
||||
* @brief Systems for storing a DeckList.
|
||||
*
|
||||
* Handles the persistence of a DeckList, providing file-based storage,
|
||||
* metadata tracking, and tagging functionality.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckStorageWidgets Deck Storage Widgets
|
||||
* @ingroup DeckStorage
|
||||
* @brief Widgets for browsing and managing stored DeckLists.
|
||||
*
|
||||
* Provides list and tree-based views for exploring stored DeckLists,
|
||||
* including tagging, searching, and preview functionality.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup VisualDeckStorageWidgets Visual Deck Storage Widgets
|
||||
* @ingroup DeckStorageWidgets
|
||||
* @brief Visual widgets for DeckList storage.
|
||||
*
|
||||
* Offers graphical interfaces for browsing and interacting with a stored
|
||||
* DeckList and tags, focusing on a more visual browsing experience.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup VisualDeckPreviewWidgets Visual Deck Preview Widgets
|
||||
* @ingroup VisualDeckStorageWidgets
|
||||
* @brief Widgets for visually previewing a DeckList.
|
||||
*
|
||||
* Provides visual previews of a DeckList, allowing users
|
||||
* to inspect the deck name, color identity, and banner card at a glance.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup ImportExport Import/Export
|
||||
* @ingroup DeckStorage
|
||||
* @brief DeckList import, export, and conversion.
|
||||
*
|
||||
* Supports importing and exporting a DeckList across formats, including
|
||||
* text, Cockatrice-native formats, and third-party platforms.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup Parsing Parsing
|
||||
* @ingroup DeckStorage
|
||||
* @brief Deck parsing and external API integration.
|
||||
*
|
||||
* Contains parsers for deck URLs and APIs (e.g., TappedOut, Archidekt,
|
||||
* Moxfield, Deckstats), allowing seamless import and synchronization.
|
||||
*/
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Cards */
|
||||
/* ------------------------------------------------------------------ */
|
||||
|
||||
/**
|
||||
* @defgroup Cards Cards
|
||||
* @brief Representation of individual cards and their state.
|
||||
*
|
||||
* Defines card objects, attributes, metadata, and runtime state within
|
||||
* both the database and the game engine.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardSets Card Sets
|
||||
* @ingroup Cards
|
||||
* @brief Card sets.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardPrintings Card Printings
|
||||
* @ingroup Cards
|
||||
* @brief Information about specific printings of cards.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardWidgets Card Widgets
|
||||
* @ingroup Cards
|
||||
* @brief Widgets for card display and interaction.
|
||||
*
|
||||
* Provides UI components that render individual cards, handle
|
||||
* interactions, and display card details within the application.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardExtraInfoWidgets Card Extra Info Widgets
|
||||
* @ingroup CardWidgets
|
||||
* @brief Widgets for extended card information.
|
||||
*
|
||||
* Displays additional data associated with cards or data in a different form.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardDatabase Card Database
|
||||
* @ingroup Cards
|
||||
* @brief Core card database and loaders.
|
||||
*
|
||||
* Provides the underlying data models for cards, including loading,
|
||||
* parsing, and managing the complete card database used in the application.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardDatabaseModels Models
|
||||
* @ingroup CardDatabase
|
||||
* @brief Qt models for card database access.
|
||||
*
|
||||
* Supplies Qt model abstractions for presenting card data in views,
|
||||
* supporting filtering, sorting, and data binding to widgets.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardDatabaseModelFilters Filters
|
||||
* @ingroup CardDatabaseModels
|
||||
* @brief Filters for card database models.
|
||||
*
|
||||
* Provides reusable filtering components for Qt models, enabling
|
||||
* refined queries and customized card data views.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardDatabaseParsers Parsers
|
||||
* @ingroup CardDatabase
|
||||
* @brief Parsers for card data.
|
||||
*
|
||||
* Implements parsers for card database structures, handling the
|
||||
* transformation of raw data into structured objects and models.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardDatabaseWidgets Card Database Widgets
|
||||
* @ingroup CardDatabase
|
||||
* @brief Widgets for browsing and selecting cards.
|
||||
*
|
||||
* Provides UI components for interacting with the card database,
|
||||
* including search, filtering, and browsing in tabular or list views.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup VisualCardDatabaseWidgets Visual Card Database Widgets
|
||||
* @ingroup CardDatabaseWidgets
|
||||
* @brief VisualDatabaseDisplayWidget and related helper classes.
|
||||
*
|
||||
* Enhances card browsing with graphical interfaces, offering
|
||||
* image-based and grid-based views for selecting cards.
|
||||
*/
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* UI */
|
||||
/* ------------------------------------------------------------------ */
|
||||
|
||||
/**
|
||||
* @defgroup UI User Interface
|
||||
* @brief Graphical interface components built with Qt.
|
||||
*
|
||||
* Includes high-level widgets, dialogs, models, and editors that form
|
||||
* the interactive frontend of Cockatrice.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup Widgets Widgets
|
||||
* @ingroup UI
|
||||
* @brief General-purpose Qt widgets.
|
||||
*
|
||||
* A collection of reusable widgets used throughout the application,
|
||||
* such as CardInfoPictureFoilWidget, DeckAnalyticsWidget, and others.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup Tabs Tabs
|
||||
* @defgroup ApiResponseDisplayWidgets API Response Display Widgets
|
||||
* @ingroup Widgets
|
||||
* @brief Tabbed UI components.
|
||||
* @ingroup ApiResponses
|
||||
* @brief Widgets for displaying API responses.
|
||||
*
|
||||
* Provides tab-based interfaces for organizing and navigating
|
||||
* between multiple views in the application.
|
||||
* Provides user interface components that render and present API response
|
||||
* data to the user in a structured and interactive way.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckEditorTabs Deck Editor Tabs
|
||||
* @ingroup Tabs
|
||||
* @ingroup DeckEditors
|
||||
* @brief Tabs for the Deck Editors
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup NetworkingTabs Networking Tabs
|
||||
* @ingroup Tabs
|
||||
* @defgroup Messages Protocol Messages
|
||||
* @ingroup Network
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup Dialogs Dialogs
|
||||
* @ingroup UI
|
||||
* @brief Application dialogs.
|
||||
* @brief Protocol message definitions and handlers.
|
||||
*
|
||||
* Includes dialogs for card prices, deck import/export,
|
||||
* settings, and other modal user interactions.
|
||||
* Contains the generated protobuf messages and supporting code used
|
||||
* to encode, decode, and process communication between client and server.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup NetworkDialogs Networking Dialogs
|
||||
* @ingroup Dialogs
|
||||
* @defgroup Client Client
|
||||
* @ingroup Network
|
||||
* @brief Dialogs related to interacting with a remote server.
|
||||
* @brief The Cockatrice client application.
|
||||
*
|
||||
* Handles all client-side communication with the server.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup PictureLoader Card Picture Loader
|
||||
* @ingroup UI
|
||||
* @ingroup Cards
|
||||
* @brief The PictureLoader for CardInfoPictureWidget%s and CardItem%s
|
||||
* @defgroup NetworkingWidgets Networking Widgets
|
||||
* @ingroup Widgets
|
||||
* @ingroup Client
|
||||
* @brief Widgets related to a RemoteClient interacting with a Server.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup ClientUpdates Client Updates
|
||||
* @ingroup Client
|
||||
* @brief Client updates.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup Server Server
|
||||
* @ingroup Network
|
||||
* @brief The Cockatrice server application.
|
||||
*
|
||||
* Provides the authoritative game backend, handling authentication,
|
||||
* lobbies, game rooms, and relaying state between connected clients.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup RoomWidgets Room Widgets
|
||||
* @ingroup Widgets
|
||||
* @ingroup Client
|
||||
* @brief Server room management.
|
||||
*
|
||||
* Manages creation and interaction of Game lobbies and room state synchronization with the server.
|
||||
*/
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
@@ -530,7 +658,7 @@
|
||||
* @defgroup Replay Replays
|
||||
* @brief Replay recording and playback.
|
||||
*
|
||||
* Provides mechanisms for capturing game sessions, storing them in
|
||||
* Provides mechanisms for capturing Game sessions, storing them in
|
||||
* replay files, and replaying them for review or analysis.
|
||||
*/
|
||||
|
||||
@@ -546,6 +674,43 @@
|
||||
* runtime access to user preferences and application options.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup SettingsWidgets Settings Widgets
|
||||
* @ingroup Widgets
|
||||
* @ingroup Settings
|
||||
* @brief TODO: Document this
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CoreSettings Core Settings
|
||||
* @ingroup Settings
|
||||
* @brief TODO: Document this
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup NetworkSettings Network Settings
|
||||
* @ingroup Settings
|
||||
* @brief TODO: Document this
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup GameSettings Game Settings
|
||||
* @ingroup Settings
|
||||
* @brief TODO: Document this
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup CardSettings Card Settings
|
||||
* @ingroup Settings
|
||||
* @brief TODO: Document this
|
||||
*/
|
||||
|
||||
/**
|
||||
* @defgroup DeckSettings Deck Settings
|
||||
* @ingroup Settings
|
||||
* @brief TODO: Document this
|
||||
*/
|
||||
|
||||
/* ------------------------------------------------------------------ */
|
||||
/* Tests */
|
||||
/* ------------------------------------------------------------------ */
|
||||
@@ -557,4 +722,3 @@
|
||||
* Provides unit tests, integration tests, and regression checks
|
||||
* to ensure stability and correctness of the Cockatrice codebase.
|
||||
*/
|
||||
|
||||
|
||||
Reference in New Issue
Block a user