Log messages from rooms, games and chats

This commit is contained in:
Fabio Bas
2014-12-13 18:43:59 +01:00
parent 02978ce404
commit c875054fb5
3 changed files with 10 additions and 1 deletions

View File

@@ -395,7 +395,9 @@ Response::ResponseCode Server_ProtocolHandler::cmdMessage(const Command_Message
SessionEvent *se = prepareSessionEvent(event);
userInterface->sendProtocolItem(*se);
rc.enqueuePreResponseItem(ServerMessage::SESSION_EVENT, se);
databaseInterface->logMessage(userInfo->id(), QString::fromStdString(userInfo->name()), QString::fromStdString(userInfo->address()), QString::fromStdString(cmd.message()), Server_DatabaseInterface::MessageTargetChat, userInterface->getUserInfo()->id(), receiver);
return Response::RespOk;
}
@@ -543,6 +545,9 @@ Response::ResponseCode Server_ProtocolHandler::cmdRoomSay(const Command_RoomSay
msg.replace(QChar('\n'), QChar(' '));
room->say(QString::fromStdString(userInfo->name()), msg);
databaseInterface->logMessage(userInfo->id(), QString::fromStdString(userInfo->name()), QString::fromStdString(userInfo->address()), msg, Server_DatabaseInterface::MessageTargetRoom, room->getId(), room->getName());
return Response::RespOk;
}