Files
Cockatrice/cockatrice/src/carditem.cpp
Matt Lowe 004a952cb4 Colored PT
I compare the card pt, to the card with the same name in the db. if the
card is found, we compare the pt, of the db item and the item in play.
If there is not a match then we change the color of the PT. This is
pretty much the same as mtgo does it.

I looked into having only the P, or the T colored, though this is not
posible, when you set a pen color you can not change it partway through
painting a string. That would require 3 strings painted, one for p, /
and t. Which is more effort than its worth. This does the job pretty
well.

I have also moved the pt slightly to the left so it lines up better. I
have some images to compate.
2015-04-22 15:02:47 +02:00

401 lines
12 KiB
C++

#include <QApplication>
#include <QPainter>
#include <QMenu>
#include <QAction>
#include <QGraphicsSceneMouseEvent>
#include "gamescene.h"
#include "carditem.h"
#include "carddragitem.h"
#include "carddatabase.h"
#include "cardzone.h"
#include "zoneviewzone.h"
#include "tablezone.h"
#include "player.h"
#include "arrowitem.h"
#include "main.h"
#include "settingscache.h"
#include "tab_game.h"
#include "pb/serverinfo_card.pb.h"
CardItem::CardItem(Player *_owner, const QString &_name, int _cardid, bool _revealedCard, QGraphicsItem *parent)
: AbstractCardItem(_name, _owner, _cardid, parent), zone(0), revealedCard(_revealedCard), attacking(false), destroyOnZoneChange(false), doesntUntap(false), dragItem(0), attachedTo(0)
{
owner->addCard(this);
cardMenu = new QMenu;
ptMenu = new QMenu;
moveMenu = new QMenu;
retranslateUi();
emit updateCardMenu(this);
}
CardItem::~CardItem()
{
prepareDelete();
if (scene())
static_cast<GameScene *>(scene())->unregisterAnimationItem(this);
delete cardMenu;
delete ptMenu;
delete moveMenu;
deleteDragItem();
}
void CardItem::prepareDelete()
{
if (owner) {
if (owner->getCardMenu() == cardMenu) {
owner->setCardMenu(0);
owner->getGame()->setActiveCard(0);
}
owner = 0;
}
while (!attachedCards.isEmpty()) {
attachedCards.first()->setZone(0); // so that it won't try to call reorganizeCards()
attachedCards.first()->setAttachedTo(0);
}
if (attachedTo) {
attachedTo->removeAttachedCard(this);
attachedTo = 0;
}
}
void CardItem::deleteLater()
{
prepareDelete();
AbstractCardItem::deleteLater();
}
void CardItem::setZone(CardZone *_zone)
{
zone = _zone;
emit updateCardMenu(this);
}
void CardItem::retranslateUi()
{
moveMenu->setTitle(tr("&Move to"));
ptMenu->setTitle(tr("&Power / toughness"));
}
void CardItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget)
{
painter->save();
AbstractCardItem::paint(painter, option, widget);
int i = 0;
QMapIterator<int, int> counterIterator(counters);
while (counterIterator.hasNext()) {
counterIterator.next();
QColor color;
color.setHsv(counterIterator.key() * 60, 150, 255);
paintNumberEllipse(counterIterator.value(), 14, color, i, counters.size(), painter);
++i;
}
QSizeF translatedSize = getTranslatedSize(painter);
qreal scaleFactor = translatedSize.width() / boundingRect().width();
if (!pt.isEmpty()) {
painter->save();
transformPainter(painter, translatedSize, tapAngle);
QStringList ptDbSplit = db->getCard(name)->getPowTough().split("/");
QStringList ptSplit = pt.split("/");
if (ptDbSplit.at(0) != ptSplit.at(0) || ptDbSplit.at(1) != ptSplit.at(1))
painter->setPen(QColor(0, 195, 255));
else
painter->setPen(Qt::white);
painter->setBackground(Qt::black);
painter->setBackgroundMode(Qt::OpaqueMode);
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 10 * scaleFactor, translatedSize.height() - 8 * scaleFactor), Qt::AlignRight | Qt::AlignBottom, pt);
painter->restore();
}
if (!annotation.isEmpty()) {
painter->save();
transformPainter(painter, translatedSize, tapAngle);
painter->setBackground(Qt::black);
painter->setBackgroundMode(Qt::OpaqueMode);
painter->setPen(Qt::white);
painter->drawText(QRectF(4 * scaleFactor, 4 * scaleFactor, translatedSize.width() - 8 * scaleFactor, translatedSize.height() - 8 * scaleFactor), Qt::AlignCenter | Qt::TextWrapAnywhere, annotation);
painter->restore();
}
if (getBeingPointedAt())
painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
painter->restore();
}
void CardItem::setAttacking(bool _attacking)
{
attacking = _attacking;
update();
}
void CardItem::setCounter(int _id, int _value)
{
if (_value)
counters.insert(_id, _value);
else
counters.remove(_id);
update();
}
void CardItem::setAnnotation(const QString &_annotation)
{
annotation = _annotation;
update();
}
void CardItem::setDoesntUntap(bool _doesntUntap)
{
doesntUntap = _doesntUntap;
}
void CardItem::setPT(const QString &_pt)
{
pt = _pt;
update();
}
void CardItem::setAttachedTo(CardItem *_attachedTo)
{
if (attachedTo)
attachedTo->removeAttachedCard(this);
gridPoint.setX(-1);
attachedTo = _attachedTo;
if (attachedTo) {
setParentItem(attachedTo->getZone());
attachedTo->addAttachedCard(this);
if (zone != attachedTo->getZone())
attachedTo->getZone()->reorganizeCards();
} else
setParentItem(zone);
if (zone)
zone->reorganizeCards();
emit updateCardMenu(this);
}
void CardItem::resetState()
{
attacking = false;
facedown = false;
counters.clear();
pt.clear();
annotation.clear();
attachedTo = 0;
attachedCards.clear();
setTapped(false, false);
setDoesntUntap(false);
if (scene())
static_cast<GameScene *>(scene())->unregisterAnimationItem(this);
update();
}
void CardItem::processCardInfo(const ServerInfo_Card &info)
{
counters.clear();
const int counterListSize = info.counter_list_size();
for (int i = 0; i < counterListSize; ++i) {
const ServerInfo_CardCounter &counterInfo = info.counter_list(i);
counters.insert(counterInfo.id(), counterInfo.value());
}
setId(info.id());
setName(QString::fromStdString(info.name()));
setAttacking(info.attacking());
setFaceDown(info.face_down());
setPT(QString::fromStdString(info.pt()));
setAnnotation(QString::fromStdString(info.annotation()));
setColor(QString::fromStdString(info.color()));
setTapped(info.tapped());
setDestroyOnZoneChange(info.destroy_on_zone_change());
setDoesntUntap(info.doesnt_untap());
}
CardDragItem *CardItem::createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown)
{
deleteDragItem();
dragItem = new CardDragItem(this, _id, _pos, faceDown);
dragItem->setVisible(false);
scene()->addItem(dragItem);
dragItem->updatePosition(_scenePos);
dragItem->setVisible(true);
return dragItem;
}
void CardItem::deleteDragItem()
{
if(dragItem)
dragItem->deleteLater();
dragItem = NULL;
}
void CardItem::drawArrow(const QColor &arrowColor)
{
if (static_cast<TabGame *>(owner->parent())->getSpectator())
return;
Player *arrowOwner = static_cast<TabGame *>(owner->parent())->getActiveLocalPlayer();
ArrowDragItem *arrow = new ArrowDragItem(arrowOwner, this, arrowColor);
scene()->addItem(arrow);
arrow->grabMouse();
QListIterator<QGraphicsItem *> itemIterator(scene()->selectedItems());
while (itemIterator.hasNext()) {
CardItem *c = qgraphicsitem_cast<CardItem *>(itemIterator.next());
if (!c || (c == this))
continue;
if (c->getZone() != zone)
continue;
ArrowDragItem *childArrow = new ArrowDragItem(arrowOwner, c, arrowColor);
scene()->addItem(childArrow);
arrow->addChildArrow(childArrow);
}
}
void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (event->buttons().testFlag(Qt::RightButton)) {
if ((event->screenPos() - event->buttonDownScreenPos(Qt::RightButton)).manhattanLength() < 2 * QApplication::startDragDistance())
return;
QColor arrowColor = Qt::red;
if (event->modifiers().testFlag(Qt::ControlModifier))
arrowColor = Qt::yellow;
else if (event->modifiers().testFlag(Qt::AltModifier))
arrowColor = Qt::blue;
else if (event->modifiers().testFlag(Qt::ShiftModifier))
arrowColor = Qt::green;
drawArrow(arrowColor);
} else if (event->buttons().testFlag(Qt::LeftButton)) {
if ((event->screenPos() - event->buttonDownScreenPos(Qt::LeftButton)).manhattanLength() < 2 * QApplication::startDragDistance())
return;
if (zone->getIsView()) {
const ZoneViewZone *const view = static_cast<const ZoneViewZone *const>(zone);
if (view->getRevealZone() && !view->getWriteableRevealZone())
return;
} else if (!owner->getLocal())
return;
bool forceFaceDown = event->modifiers().testFlag(Qt::ShiftModifier);
createDragItem(id, event->pos(), event->scenePos(), facedown || forceFaceDown);
dragItem->grabMouse();
QList<QGraphicsItem *> sel = scene()->selectedItems();
int j = 0;
for (int i = 0; i < sel.size(); i++) {
CardItem *c = (CardItem *) sel.at(i);
if ((c == this) || (c->getZone() != zone))
continue;
++j;
QPointF childPos;
if (zone->getHasCardAttr())
childPos = c->pos() - pos();
else
childPos = QPointF(j * CARD_WIDTH / 2, 0);
CardDragItem *drag = new CardDragItem(c, c->getId(), childPos, c->getFaceDown() || forceFaceDown, dragItem);
drag->setPos(dragItem->pos() + childPos);
scene()->addItem(drag);
}
}
setCursor(Qt::OpenHandCursor);
}
void CardItem::playCard(bool faceDown)
{
// Do nothing if the card belongs to another player
if (!owner->getLocal())
return;
TableZone *tz = qobject_cast<TableZone *>(zone);
if (tz)
tz->toggleTapped();
else
zone->getPlayer()->playCard(this, faceDown, info->getCipt());
}
void CardItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::RightButton) {
if (cardMenu)
if (!cardMenu->isEmpty())
cardMenu->exec(event->screenPos());
} else if ((event->button() == Qt::LeftButton) && !settingsCache->getDoubleClickToPlay()) {
bool hideCard = false;
if (zone->getIsView()) {
ZoneViewZone *view = static_cast<ZoneViewZone *>(zone);
if (view->getRevealZone() && !view->getWriteableRevealZone())
hideCard = true;
}
if (hideCard)
zone->removeCard(this);
else
playCard(event->modifiers().testFlag(Qt::ShiftModifier));
}
setCursor(Qt::OpenHandCursor);
AbstractCardItem::mouseReleaseEvent(event);
}
void CardItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
{
if (settingsCache->getDoubleClickToPlay()) {
if (revealedCard)
zone->removeCard(this);
else
playCard(event->modifiers().testFlag(Qt::ShiftModifier));
}
event->accept();
}
bool CardItem::animationEvent()
{
int rotation = ROTATION_DEGREES_PER_FRAME;
if (!tapped)
rotation *= -1;
tapAngle += rotation;
setTransform(QTransform().translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF).rotate(tapAngle).translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF));
setHovered(false);
update();
if ((tapped && (tapAngle >= 90)) || (!tapped && (tapAngle <= 0)))
return false;
return true;
}
QVariant CardItem::itemChange(GraphicsItemChange change, const QVariant &value)
{
if ((change == ItemSelectedHasChanged) && owner) {
if (value == true) {
owner->setCardMenu(cardMenu);
owner->getGame()->setActiveCard(this);
} else if (owner->getCardMenu() == cardMenu) {
owner->setCardMenu(0);
owner->getGame()->setActiveCard(0);
}
}
return QGraphicsItem::itemChange(change, value);
}