mirror of
https://github.com/cds-astro/aladin-lite.git
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91 lines
2.7 KiB
JavaScript
91 lines
2.7 KiB
JavaScript
// Copyright 2023 - UDS/CNRS
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// The Aladin Lite program is distributed under the terms
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// of the GNU General Public License version 3.
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//
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// This file is part of Aladin Lite.
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//
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// Aladin Lite is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3 of the License.
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//
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// Aladin Lite is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// The GNU General Public License is available in COPYING file
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// along with Aladin Lite.
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//
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import { CtxMenuActionButtonOpener } from "./CtxMenuOpener";
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import projectionSvg from '../../../../assets/icons/projection.svg';
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import { ProjectionEnum } from "../../ProjectionEnum";
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/******************************************************************************
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* Aladin Lite project
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*
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* File gui/ActionButton.js
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*
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* A context menu that shows when the user right clicks, or long touch on touch device
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*
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*
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* Author: Matthieu Baumann[CDS]
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*
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*****************************************************************************/
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/**
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* Class representing a Tabs layout
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* @extends CtxMenuActionButtonOpener
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*/
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export class ProjectionActionButton extends CtxMenuActionButtonOpener {
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/**
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* UI responsible for displaying the viewport infos
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* @param {Aladin} aladin - The aladin instance.
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*/
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constructor(aladin) {
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//let ctxMenu = ;
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super({
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iconURL: projectionSvg,
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tooltip: {content: 'Change the view projection', position: {direction: 'bottom'}},
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cssStyle: {
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backgroundColor: '#bababa',
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borderColor: '#484848',
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cursor: 'pointer',
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},
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openDirection: 'bottom',
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/*action(o) {
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ctxMenu.attach(layout);
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}*/
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}, aladin);
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let ctxMenu = this._buildLayout(aladin);
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this.update({ctxMenu})
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this.addClass('medium-sized-icon')
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}
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_buildLayout(aladin) {
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let layout = [];
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let self = this;
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let aladinProj = aladin.getProjectionName();
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for (const key in ProjectionEnum) {
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let proj = ProjectionEnum[key];
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layout.push({
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label: proj.label,
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selected: aladinProj === key,
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action(o) {
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aladin.setProjection(key)
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let ctxMenu = self._buildLayout(aladin);
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self.update({ctxMenu});
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}
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})
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}
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return layout;
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}
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_show() {
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super._show()
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}
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}
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