mirror of
https://github.com/cds-astro/aladin-lite.git
synced 2026-01-04 17:18:29 -08:00
281 lines
8.1 KiB
JavaScript
281 lines
8.1 KiB
JavaScript
// Copyright 2015 - UDS/CNRS
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// The Aladin Lite program is distributed under the terms
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// of the GNU General Public License version 3.
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//
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// This file is part of Aladin Lite.
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//
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// Aladin Lite is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 3 of the License.
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//
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// Aladin Lite is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// The GNU General Public License is available in COPYING file
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// along with Aladin Lite.
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//
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import { FSM } from "../FiniteStateMachine";
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import { ActionButton } from "../gui/Widgets/ActionButton";
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import { View } from "../View";
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import finishIconUrl from '../../../assets/icons/finish.svg';
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import { Utils } from "../Utils";
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/******************************************************************************
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* Aladin Lite project
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*
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* Class Selector
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*
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* A selector
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*
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* Author: Matthieu Baumann[CDS]
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*
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*****************************************************************************/
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export class PolySelect extends FSM {
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// constructor
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constructor(options, view) {
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// Off initial state
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let off = () => {
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view.aladin.showReticle(true)
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view.setMode(View.PAN)
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view.setCursor('default');
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// in case of a mouseout we would like to erase the selection draw
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// in the canvas
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view.requestRedraw();
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}
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let btn;
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let mouseout = (params) => {
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let {e, coo} = params;
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if (btn.el.contains(e.relatedTarget) || e.relatedTarget.contains(btn.el)) {
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// mouseout on the btn
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self.dispatch('mousemove', {coo});
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} else {
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btn.remove();
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off();
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}
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};
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let start = (params) => {
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const {callback} = params;
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view.setMode(View.SELECT)
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this.callback = callback;
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// reset the coo
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this.coos = [];
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}
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let click = (params) => {
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const {coo} = params;
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const firstClick = this.coos.length === 0;
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if (firstClick) {
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// create a btn at the first click
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btn = ActionButton.createIconBtn({
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position: {
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left: coo.x,
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top: coo.y,
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aladin: view.aladin
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},
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cssStyle: {
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zIndex: 100,
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},
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tooltip: {content: 'Finish the selection', position: {direction: 'bottom'}},
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icon: {
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size: 'medium',
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monochrome: true,
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url: finishIconUrl
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},
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action(e) {
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e.stopPropagation();
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e.preventDefault()
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btn.remove();
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self.dispatch('finish');
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}
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});
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btn.attachTo(view.aladin.aladinDiv);
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}
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this.coos.push(coo);
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view.requestRedraw();
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};
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let mousemove = (params) => {
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const {coo} = params;
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this.moveCoo = coo;
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view.requestRedraw();
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};
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let draw = () => {
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let ctx = view.catalogCtx;
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if (!view.catalogCanvasCleared) {
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ctx.clearRect(0, 0, view.width, view.height);
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view.catalogCanvasCleared = true;
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}
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// draw the selection
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ctx.save();
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ctx.fillStyle = options.color + '7f';
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ctx.strokeStyle = options.color;
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ctx.lineWidth = options.lineWidth;
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ctx.beginPath();
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const startCoo = this.coos[0];
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ctx.moveTo(startCoo.x, startCoo.y);
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for (var i = 1; i < this.coos.length; i++) {
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ctx.lineTo(this.coos[i].x, this.coos[i].y);
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}
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if (this.moveCoo)
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ctx.lineTo(this.moveCoo.x, this.moveCoo.y);
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ctx.stroke();
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ctx.fill();
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ctx.restore();
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}
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let finish = () => {
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// finish the selection
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let xMin = this.coos[0].x
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let yMin = this.coos[0].y
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let xMax = this.coos[0].x
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let yMax = this.coos[0].y
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for (var i = 1; i < this.coos.length; i++) {
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xMin = Math.min(xMin, this.coos[i].x)
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yMin = Math.min(yMin, this.coos[i].y)
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xMax = Math.max(xMax, this.coos[i].x)
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yMax = Math.max(yMax, this.coos[i].y)
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}
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let x = xMin;
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let y = yMin;
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let w = xMax - xMin;
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let h = yMax - yMin;
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let s = {
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vertices: this.coos,
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label: 'polygon',
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bbox() {
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return {x, y, w, h}
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}
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};
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(typeof this.callback === 'function') && this.callback(s);
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// execute general callback
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if (view.aladin.callbacksByEventName) {
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var callback = view.aladin.callbacksByEventName['select'];
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if (typeof callback === "function") {
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console.warn('polygon selection is not fully implemented, PolySelect.contains is needed for finding sources inside a polygon')
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}
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}
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this.coos = [];
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// TODO execute general callback
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view.mustClearCatalog = true;
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view.requestRedraw();
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this.dispatch('off');
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};
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let fsm;
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if (Utils.hasTouchScreen()) {
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let mousedown = click;
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let mouseup = click;
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// smartphone, tablet
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fsm = {
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state: 'off',
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transitions: {
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off: {
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start,
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},
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start: {
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mousedown
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},
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mousedown: {
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//mouseout,
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mousemove,
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draw,
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},
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mouseout: {
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start,
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mousemove,
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},
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mousemove: {
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draw,
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mouseup,
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finish
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},
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mouseup: {
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mousedown,
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finish,
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draw,
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},
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draw: {
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mouseup,
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mouseout,
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mousemove,
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finish
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},
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finish: {
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off
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}
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}
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}
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} else {
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// desktop, laptops...
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fsm = {
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state: 'off',
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transitions: {
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off: {
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start,
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},
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start: {
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click
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},
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click: {
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//mouseout,
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mousemove,
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draw,
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},
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mouseout: {
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start,
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mousemove,
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},
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mousemove: {
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draw,
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click,
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finish
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},
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draw: {
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click,
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mouseout,
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mousemove,
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finish
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},
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finish: {
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off
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}
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}
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}
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}
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super(fsm)
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let self = this;
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this.coos = [];
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};
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} |