diff --git a/51 Hurkle/csharp/.gitignore b/51 Hurkle/csharp/.gitignore new file mode 100644 index 00000000..d417b186 --- /dev/null +++ b/51 Hurkle/csharp/.gitignore @@ -0,0 +1,360 @@ + +# Created by https://www.toptal.com/developers/gitignore/api/csharp +# Edit at https://www.toptal.com/developers/gitignore?templates=csharp + +### Csharp ### +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*[.json, .xml, .info] + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. Comment the next line if you want to +# checkin your Azure Web App publish settings, but sensitive information contained +# in these scripts will be unencrypted +PublishScripts/ + +# NuGet Packages +*.nupkg +# NuGet Symbol Packages +*.snupkg +# The packages folder can be ignored because of Package Restore +**/[Pp]ackages/* +# except build/, which is used as an MSBuild target. +!**/[Pp]ackages/build/ +# Uncomment if necessary however generally it will be regenerated when needed +#!**/[Pp]ackages/repositories.config +# NuGet v3's project.json files produces more ignorable files +*.nuget.props +*.nuget.targets + +# Microsoft Azure Build Output +csx/ +*.build.csdef + +# Microsoft Azure Emulator +ecf/ +rcf/ + +# Windows Store app package directories and files +AppPackages/ +BundleArtifacts/ +Package.StoreAssociation.xml +_pkginfo.txt +*.appx +*.appxbundle +*.appxupload + +# Visual Studio cache files +# files ending in .cache can be ignored +*.[Cc]ache +# but keep track of directories ending in .cache +!?*.[Cc]ache/ + +# Others +ClientBin/ +~$* +*~ +*.dbmdl +*.dbproj.schemaview +*.jfm +*.pfx +*.publishsettings +orleans.codegen.cs + +# Including strong name files can present a security risk +# (https://github.com/github/gitignore/pull/2483#issue-259490424) +#*.snk + +# Since there are multiple workflows, uncomment next line to ignore bower_components +# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) +#bower_components/ + +# RIA/Silverlight projects +Generated_Code/ + +# Backup & report files from converting an old project file +# to a newer Visual Studio version. Backup files are not needed, +# because we have git ;-) +_UpgradeReport_Files/ +Backup*/ +UpgradeLog*.XML +UpgradeLog*.htm +ServiceFabricBackup/ +*.rptproj.bak + +# SQL Server files +*.mdf +*.ldf +*.ndf + +# Business Intelligence projects +*.rdl.data +*.bim.layout +*.bim_*.settings +*.rptproj.rsuser +*- [Bb]ackup.rdl +*- [Bb]ackup ([0-9]).rdl +*- [Bb]ackup ([0-9][0-9]).rdl + +# Microsoft Fakes +FakesAssemblies/ + +# GhostDoc plugin setting file +*.GhostDoc.xml + +# Node.js Tools for Visual Studio +.ntvs_analysis.dat +node_modules/ + +# Visual Studio 6 build log +*.plg + +# Visual Studio 6 workspace options file +*.opt + +# Visual Studio 6 auto-generated workspace file (contains which files were open etc.) +*.vbw + +# Visual Studio LightSwitch build output +**/*.HTMLClient/GeneratedArtifacts +**/*.DesktopClient/GeneratedArtifacts +**/*.DesktopClient/ModelManifest.xml +**/*.Server/GeneratedArtifacts +**/*.Server/ModelManifest.xml +_Pvt_Extensions + +# Paket dependency manager +.paket/paket.exe +paket-files/ + +# FAKE - F# Make +.fake/ + +# CodeRush personal settings +.cr/personal + +# Python Tools for Visual Studio (PTVS) +__pycache__/ +*.pyc + +# Cake - Uncomment if you are using it +# tools/** +# !tools/packages.config + +# Tabs Studio +*.tss + +# Telerik's JustMock configuration file +*.jmconfig + +# BizTalk build output +*.btp.cs +*.btm.cs +*.odx.cs +*.xsd.cs + +# OpenCover UI analysis results +OpenCover/ + +# Azure Stream Analytics local run output +ASALocalRun/ + +# MSBuild Binary and Structured Log +*.binlog + +# NVidia Nsight GPU debugger configuration file +*.nvuser + +# MFractors (Xamarin productivity tool) working folder +.mfractor/ + +# Local History for Visual Studio +.localhistory/ + +# BeatPulse healthcheck temp database +healthchecksdb + +# Backup folder for Package Reference Convert tool in Visual Studio 2017 +MigrationBackup/ + +# Ionide (cross platform F# VS Code tools) working folder +.ionide/ + +# End of https://www.toptal.com/developers/gitignore/api/csharp \ No newline at end of file diff --git a/51 Hurkle/csharp/README.md b/51 Hurkle/csharp/README.md index 4daabb5c..6973d578 100644 --- a/51 Hurkle/csharp/README.md +++ b/51 Hurkle/csharp/README.md @@ -1,3 +1,8 @@ Original source downloaded [from Vintage Basic](http://www.vintage-basic.net/games.html) Conversion to [Microsoft C#](https://docs.microsoft.com/en-us/dotnet/csharp/) + +This is demonstrating seperating the user interface from the application logic through the +use of the View/ViewModel/Controller pattern. + +It also makes an effort to be relatively immutable. diff --git a/51 Hurkle/csharp/src/hurkle/CardinalDirection.cs b/51 Hurkle/csharp/src/hurkle/CardinalDirection.cs new file mode 100644 index 00000000..969c9b2b --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/CardinalDirection.cs @@ -0,0 +1,15 @@ +namespace hurkle +{ + internal enum CardinalDirection + { + None, + North, + NorthEast, + East, + SouthEast, + South, + SouthWest, + West, + NorthWest + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/ConsoleHurkleView.cs b/51 Hurkle/csharp/src/hurkle/ConsoleHurkleView.cs new file mode 100644 index 00000000..40366ad2 --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/ConsoleHurkleView.cs @@ -0,0 +1,67 @@ +using System; + +namespace hurkle +{ + internal class ConsoleHurkleView : IHurkleView + { + public GamePoint GetGuess(GuessViewModel guessViewModel) + { + Console.WriteLine($"GUESS #{guessViewModel.CurrentGuessNumber}"); + var inputLine = Console.ReadLine(); + var seperateStrings = inputLine.Split(',', 2, StringSplitOptions.TrimEntries); + var guessPoint = new GamePoint{ + X = int.Parse(seperateStrings[0]), + Y = int.Parse(seperateStrings[1]) + }; + + return guessPoint; + } + + public void ShowDirection(FailedGuessViewModel failedGuessViewModel) + { + Console.Write("GO "); + switch(failedGuessViewModel.Direction) + { + case CardinalDirection.East: + Console.WriteLine("EAST"); + break; + case CardinalDirection.North: + Console.WriteLine("NORTH"); + break; + case CardinalDirection.South: + Console.WriteLine("SOUTH"); + break; + case CardinalDirection.West: + Console.WriteLine("WEST"); + break; + case CardinalDirection.NorthEast: + Console.WriteLine("NORTHEAST"); + break; + case CardinalDirection.NorthWest: + Console.WriteLine("NORTHWEST"); + break; + case CardinalDirection.SouthEast: + Console.WriteLine("SOUTHEAST"); + break; + case CardinalDirection.SouthWest: + Console.WriteLine("SOUTHWEST"); + break; + } + + Console.WriteLine(); + } + + public void ShowLoss(LossViewModel lossViewModel) + { + Console.WriteLine(); + Console.WriteLine($"SORRY, THAT'S {lossViewModel.MaxGuesses} GUESSES"); + Console.WriteLine($"THE HURKLE IS AT {lossViewModel.HurkleLocation.X},{lossViewModel.HurkleLocation.Y}"); + } + + public void ShowVictory(VictoryViewModel victoryViewModel) + { + Console.WriteLine(); + Console.WriteLine($"YOU FOUND HIM IN {victoryViewModel.CurrentGuessNumber} GUESSES!"); + } + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/FailedGuessViewModel.cs b/51 Hurkle/csharp/src/hurkle/FailedGuessViewModel.cs new file mode 100644 index 00000000..25042dde --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/FailedGuessViewModel.cs @@ -0,0 +1,7 @@ +namespace hurkle +{ + internal class FailedGuessViewModel + { + public CardinalDirection Direction { get; init; } + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/GamePoint.cs b/51 Hurkle/csharp/src/hurkle/GamePoint.cs new file mode 100644 index 00000000..f715a41d --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/GamePoint.cs @@ -0,0 +1,56 @@ +namespace hurkle +{ + internal class GamePoint + { + public int X {get;init;} + public int Y {get;init;} + + public CardinalDirection GetDirectionTo(GamePoint target) + { + if(X == target.X) + { + if(Y > target.Y) + { + return CardinalDirection.South; + } + else if(Y < target.Y) + { + return CardinalDirection.North; + } + else + { + return CardinalDirection.None; + } + } + else if(X > target.X) + { + if(Y == target.Y) + { + return CardinalDirection.West; + } + else if(Y > target.Y) + { + return CardinalDirection.SouthWest; + } + else + { + return CardinalDirection.NorthWest; + } + } + else + { + if(Y == target.Y) + { + return CardinalDirection.East; + } + else if(Y > target.Y) + { + return CardinalDirection.SouthEast; + } + else{ + return CardinalDirection.NorthEast; + } + } + } + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/GuessViewModel.cs b/51 Hurkle/csharp/src/hurkle/GuessViewModel.cs new file mode 100644 index 00000000..b0c5227c --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/GuessViewModel.cs @@ -0,0 +1,7 @@ +namespace hurkle +{ + internal class GuessViewModel + { + public int CurrentGuessNumber {get;init;} + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/HurkleGame.cs b/51 Hurkle/csharp/src/hurkle/HurkleGame.cs new file mode 100644 index 00000000..88620bbc --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/HurkleGame.cs @@ -0,0 +1,48 @@ +using System; + +namespace hurkle +{ + internal class HurkleGame + { + private readonly Random _random = new Random(); + private readonly IHurkleView _view; + private readonly int guesses; + private readonly int gridSize; + + public HurkleGame(int guesses, int gridSize, IHurkleView view) + { + _view = view; + this.guesses = guesses; + this.gridSize = gridSize; + } + + public void PlayGame() + { + // BASIC program was generating a float between 0 and 1 + // then multiplying by the size of the grid to to a number + // between 1 and 10. C# allows you to do that directly. + var hurklePoint = new GamePoint{ + X = _random.Next(0, gridSize), + Y = _random.Next(0, gridSize) + }; + + for(var K=1;K<=guesses;K++) + { + var guessPoint = _view.GetGuess(new GuessViewModel{CurrentGuessNumber = K}); + + var direction = guessPoint.GetDirectionTo(hurklePoint); + switch(direction) + { + case CardinalDirection.None: + _view.ShowVictory(new VictoryViewModel{CurrentGuessNumber = K}); + return; + default: + _view.ShowDirection(new FailedGuessViewModel{Direction = direction}); + continue; + } + } + + _view.ShowLoss(new LossViewModel{MaxGuesses = guesses, HurkleLocation = hurklePoint } ); + } + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/IHurkleView.cs b/51 Hurkle/csharp/src/hurkle/IHurkleView.cs new file mode 100644 index 00000000..e5ce3a1a --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/IHurkleView.cs @@ -0,0 +1,10 @@ +namespace hurkle +{ + internal interface IHurkleView + { + GamePoint GetGuess(GuessViewModel guessViewModel); + void ShowVictory(VictoryViewModel victoryViewModel); + void ShowDirection(FailedGuessViewModel failedGuessViewModel); + void ShowLoss(LossViewModel lossViewModel); + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/LossViewModel.cs b/51 Hurkle/csharp/src/hurkle/LossViewModel.cs new file mode 100644 index 00000000..2329be87 --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/LossViewModel.cs @@ -0,0 +1,8 @@ +namespace hurkle +{ + internal class LossViewModel + { + public int MaxGuesses { get; init; } + public GamePoint HurkleLocation { get; init; } + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/Program.cs b/51 Hurkle/csharp/src/hurkle/Program.cs new file mode 100644 index 00000000..148308d1 --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/Program.cs @@ -0,0 +1,64 @@ +using System; + +namespace hurkle +{ + class Program + { + static void Main(string[] args) + { + /* + Original source transscription + 10 PRINT TAB(33);"HURKLE" + 20 PRINT TAB(15);"CREATIVE COMPUTING NORRISTOWN, NEW JERSEY" + 30 PRINT;PRINT;PRINT + */ + Console.WriteLine(new string(' ', 33) + @"HURKLE"); + Console.WriteLine(new string(' ', 15) + @"CREATIVE COMPUTING NORRISTOWN, NEW JERSEY"); + /* + 110 N=5 + 120 G=10 + */ + var N=5; + var G=10; + /* + 210 PRINT + 220 PRINT "A HURKLE IS HIDING ON A";G;"BY";G;"GRID. HOMEBASE" + 230 PRINT "ON THE GRID IS POINT 0,0 AND ANY GRIDPOINT IS A" + 240 PRINT "PAIR OF WHOLE NUMBERS SEPERATED BY A COMMA. TRY TO" + 250 PRINT "GUESS THE HURKLE'S GRIDPOINT. YOU GET";N;"TRIES." + 260 PRINT "AFTER EACH TRY, I WILL TELL YOU THE APPROXIMATE" + 270 PRINT "DIRECTION TO GO TO LOOK FOR THE HURKLE." + 280 PRINT + */ + // Using string formatting via the '$' string + Console.WriteLine(); + Console.WriteLine($"A HURKLE IS HIDING ON A {G} BY {G} GRID. HOMEBASE"); + Console.WriteLine(@"ON THE GRID IS POINT 0,0 AND ANY GRIDPOINT IS A"); + Console.WriteLine(@"PAIR OF WHOLE NUMBERS SEPERATED BY A COMMA. TRY TO"); + Console.WriteLine($"GUESS THE HURKLE'S GRIDPOINT. YOU GET {N} TRIES."); + Console.WriteLine(@"AFTER EACH TRY, I WILL TELL YOU THE APPROXIMATE"); + Console.WriteLine(@"DIRECTION TO GO TO LOOK FOR THE HURKLE."); + Console.WriteLine(); + + var view = new ConsoleHurkleView(); + var hurkle = new HurkleGame(N,G, view); + while(true) + { + hurkle.PlayGame(); + + Console.WriteLine("PLAY AGAIN? (Y)ES/(N)O"); + var playAgainResponse = Console.ReadLine(); + if(playAgainResponse.Trim().StartsWith("y", StringComparison.InvariantCultureIgnoreCase)) + { + Console.WriteLine(); + Console.WriteLine("LET'S PLAY AGAIN. HURKLE IS HIDING"); + Console.WriteLine(); + }else{ + Console.WriteLine("THANKS FOR PLAYING!"); + break; + } + + } + } + } +} diff --git a/51 Hurkle/csharp/src/hurkle/VictoryViewModel.cs b/51 Hurkle/csharp/src/hurkle/VictoryViewModel.cs new file mode 100644 index 00000000..ce25311c --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/VictoryViewModel.cs @@ -0,0 +1,7 @@ +namespace hurkle +{ + internal class VictoryViewModel + { + public int CurrentGuessNumber {get; init;} + } +} \ No newline at end of file diff --git a/51 Hurkle/csharp/src/hurkle/hurkle.csproj b/51 Hurkle/csharp/src/hurkle/hurkle.csproj new file mode 100644 index 00000000..1d2d39a9 --- /dev/null +++ b/51 Hurkle/csharp/src/hurkle/hurkle.csproj @@ -0,0 +1,8 @@ + + + + Exe + net5.0 + + +