Convert 20_Buzzword to Java

The original version was a straight forward monolithic BASIC-to-Java
conversion. Updated to use common Java coding conventions.

 - Split the single static main method into classes. The static part
   only contains the bootstrap code for the game.
 - Split the word list into three arrays so that there is no need to
   use error-prone calculations when choosing the random words.
 - Placed the Scanner in a try-with-resources block to ensure that the
   scanner gets closed when it is no longer needed.
This commit is contained in:
Brax Antti (Oy Samlink Ab)
2022-01-12 14:26:18 +02:00
parent 2eab61fd1d
commit 3e9f1354b3
3 changed files with 106 additions and 34 deletions

View File

@@ -0,0 +1,39 @@
import java.util.Random;
import java.util.function.Supplier;
/**
* A string supplier that provides an endless stream of random buzzwords.
*/
public class BuzzwordSupplier implements Supplier<String> {
private static final String[] SET_1 = {
"ABILITY","BASAL","BEHAVIORAL","CHILD-CENTERED",
"DIFFERENTIATED","DISCOVERY","FLEXIBLE","HETEROGENEOUS",
"HOMOGENEOUS","MANIPULATIVE","MODULAR","TAVISTOCK",
"INDIVIDUALIZED" };
private static final String[] SET_2 = {
"LEARNING","EVALUATIVE","OBJECTIVE",
"COGNITIVE","ENRICHMENT","SCHEDULING","HUMANISTIC",
"INTEGRATED","NON-GRADED","TRAINING","VERTICAL AGE",
"MOTIVATIONAL","CREATIVE" };
private static final String[] SET_3 = {
"GROUPING","MODIFICATION", "ACCOUNTABILITY","PROCESS",
"CORE CURRICULUM","ALGORITHM", "PERFORMANCE",
"REINFORCEMENT","OPEN CLASSROOM","RESOURCE", "STRUCTURE",
"FACILITY","ENVIRONMENT" };
private final Random random = new Random();
/**
* Create a buzzword by concatenating a random word from each of the
* three word sets.
*/
@Override
public String get() {
return SET_1[random.nextInt(SET_1.length)] + ' ' +
SET_2[random.nextInt(SET_2.length)] + ' ' +
SET_3[random.nextInt(SET_3.length)];
}
}