namespace Chomp; internal class Game { private readonly IReadWrite _io; public Game(IReadWrite io) { _io = io; } internal void Play() { _io.Write(Resource.Streams.Introduction); if (_io.ReadNumber("Do you want the rules (1=Yes, 0=No!)") != 0) { _io.Write(Resource.Streams.Rules); } while (true) { _io.Write(Resource.Streams.HereWeGo); if (_io.ReadNumber("Again (1=Yes, 0=No!)") != 1) { break; } } } }