mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-13 08:00:56 -08:00
86 lines
2.3 KiB
C#
86 lines
2.3 KiB
C#
using BugGame.Parts;
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using BugGame.Resources;
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using Games.Common.IO;
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using Games.Common.Randomness;
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using static System.StringComparison;
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namespace BugGame;
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internal class Game
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{
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private readonly IReadWrite _io;
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private readonly IRandom _random;
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public Game(IReadWrite io, IRandom random)
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{
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_io = io;
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_random = random;
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}
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public void Play()
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{
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_io.Write(Resource.Streams.Introduction);
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if (!_io.ReadString("Do you want instructions").Equals("no", InvariantCultureIgnoreCase))
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{
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_io.Write(Resource.Streams.Instructions);
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}
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BuildBugs();
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_io.Write(Resource.Streams.PlayAgain);
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}
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private void BuildBugs()
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{
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var yourBug = new Bug();
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var myBug = new Bug();
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while (true)
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{
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var partAdded = TryBuild(yourBug, m => m.You);
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Thread.Sleep(500);
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_io.WriteLine();
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partAdded |= TryBuild(myBug, m => m.I);
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if (partAdded)
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{
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if (yourBug.IsComplete) { _io.WriteLine("Your bug is finished."); }
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if (myBug.IsComplete) { _io.WriteLine("My bug is finished."); }
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if (!_io.ReadString("Do you want the picture").Equals("no", InvariantCultureIgnoreCase))
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{
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_io.Write(yourBug.ToString("Your", 'A'));
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_io.WriteLine();
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_io.WriteLine();
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_io.WriteLine();
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_io.WriteLine();
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_io.Write(myBug.ToString("My", 'F'));
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}
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}
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if (yourBug.IsComplete || myBug.IsComplete) { break; }
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}
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}
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private bool TryBuild(Bug bug, Func<Message, string> messageTransform)
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{
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var roll = _random.Next(6) + 1;
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_io.WriteLine(messageTransform(Message.Rolled.ForValue(roll)));
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IPart part = roll switch
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{
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1 => new Body(),
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2 => new Neck(),
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3 => new Head(),
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4 => new Feeler(),
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5 => new Tail(),
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6 => new Leg(),
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_ => throw new Exception("Unexpected roll value")
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};
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_io.WriteLine($"{roll}={part.GetType().Name}");
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var partAdded = bug.TryAdd(part, out var message);
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_io.WriteLine(messageTransform.Invoke(message));
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return partAdded;
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}
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} |