Files
basic-computer-games/71_Poker/csharp/Game.cs
2022-06-20 22:58:39 +10:00

229 lines
7.1 KiB
C#

using Poker.Cards;
using Poker.Players;
using Poker.Resources;
namespace Poker;
internal class Game
{
private readonly IReadWrite _io;
private readonly IRandom _random;
private int Z;
private int V;
public Game(IReadWrite io, IRandom random)
{
_io = io;
_random = random;
}
private int Get0To9() => _random.Next(10);
internal void Play()
{
var deck = new Deck();
var human = new Human(200, _io);
var computer = new Computer(200, _io, _random);
var table = new Table(_io, deck, human, computer);
_io.Write(Resource.Streams.Title);
_io.Write(Resource.Streams.Instructions);
do
{
deck.Shuffle(_random);
} while (PlayHand(table));
}
internal bool PlayHand(Table table)
{
while(true)
{
_io.WriteLine();
if (table.Computer.Balance <= table.Ante)
{
CongratulatePlayer();
return false;
}
_io.WriteLine($"The ante is ${table.Ante}. I will deal:");
_io.WriteLine();
if (table.Human.Balance <= table.Ante && table.Human.IsBroke()) { return false; }
table.Deal();
_io.WriteLine();
Z = true switch
{
_ when table.Computer.Hand.IsWeak =>
table.Computer.BluffIf(Get0To9() < 2, 0b11100) ??
table.Computer.BluffIf(Get0To9() < 2, 0b11110) ??
table.Computer.BluffIf(Get0To9() < 1, 0b11111) ??
1,
_ when table.Computer.Hand.Rank < HandRank.Three => table.Computer.BluffIf(Get0To9() < 2) ?? 0,
_ when table.Computer.Hand.Rank < HandRank.FullHouse => 35,
_ when Get0To9() < 1 => 35,
_ => 2
};
if (Z <= 1)
{
_io.WriteLine("I check.");
}
else
{
V=Z+Get0To9();
if (ComputerIsBroke()) { return false; }
_io.WriteLine($"I'll open with ${V}");
table.Computer.Bet = V;
}
if (GetWager()) { return false; }
if (table.SomeoneHasFolded()) { return ShouldContinue(); }
table.Draw();
Z = true switch
{
_ when table.Computer.IsBluffing => 28,
_ when table.Computer.Hand.IsWeak => 1,
_ when table.Computer.Hand.Rank < HandRank.Three => Get0To9() == 0 ? 19 : 2,
_ when table.Computer.Hand.Rank < HandRank.FullHouse => Get0To9() == 0 ? 11 : 19,
_ => 2
};
if (GetWager()) { return false; }
if (table.Human.HasBet)
{
if (table.SomeoneHasFolded()) { return ShouldContinue(); }
}
else if (!table.Computer.IsBluffing && table.Computer.Hand.IsWeak)
{
_io.WriteLine("I'll check");
}
else
{
V=Z+Get0To9();
if (ComputerIsBroke()) { return false; }
_io.WriteLine($"I'll bet ${V}");
table.Computer.Bet = V;
if (GetWager()) { return false; }
if (table.SomeoneHasFolded()) { return ShouldContinue(); }
}
if (table.GetWinner() is { } winner)
{
winner.TakeWinnings();
return ShouldContinue();
}
}
bool ShouldContinue()
{
_io.WriteLine($"Now I have $ {table.Computer.Balance} and you have $ {table.Human.Balance} ");
return _io.ReadYesNo("Do you wish to continue");
}
bool GetWager()
{
while (true)
{
table.Human.HasBet = false;
while(true)
{
if (_io.ReadPlayerAction(table.Computer.Bet == 0 && table.Human.Bet == 0) is Bet bet)
{
if (table.Human.Bet + bet.Amount < table.Computer.Bet)
{
_io.WriteLine("If you can't see my bet, then fold.");
continue;
}
if (table.Human.Balance - table.Human.Bet - bet.Amount >= 0)
{
table.Human.HasBet = true;
table.Human.Bet += bet.Amount;
break;
}
if (table.Human.IsBroke()) { return true; }
continue;
}
else
{
table.Human.Fold();
UpdatePot();
return false;
}
}
if (table.Human.Bet == table.Computer.Bet)
{
UpdatePot();
return false;
}
if (Z == 1)
{
if (table.Human.Bet > 5)
{
table.Computer.Fold();
_io.WriteLine("I fold.");
return false;
}
V = 5;
}
if (table.Human.Bet > 3 * Z)
{
if (Z != 2)
{
_io.WriteLine("I'll see you.");
table.Computer.Bet = table.Human.Bet;
UpdatePot();
return false;
}
}
V = table.Human.Bet - table.Computer.Bet + Get0To9();
if (ComputerIsBroke()) { return true; }
_io.WriteLine($"I'll see you, and raise you{V}");
table.Computer.Bet = table.Human.Bet + V;
}
}
void UpdatePot()
{
table.Human.Balance -= table.Human.Bet;
table.Computer.Balance -= table.Computer.Bet;
table.Pot += table.Human.Bet + table.Computer.Bet;
}
bool ComputerIsBroke()
{
if (table.Computer.Balance - table.Human.Bet - V >= 0) { return false; }
if (table.Human.Bet == 0)
{
V = table.Computer.Balance;
}
else if (table.Computer.Balance - table.Human.Bet >= 0)
{
_io.WriteLine("I'll see you.");
table.Computer.Bet = table.Human.Bet;
UpdatePot();
return false;
}
else if (table.Computer.TrySellWatch())
{
return false;
}
CongratulatePlayer();
return true;
}
void CongratulatePlayer() => _io.WriteLine("I'm busted. Congratulations!");
}
}
internal interface IAction { }
internal record Fold : IAction;
internal record Bet (int Amount) : IAction
{
public Bet(float amount)
: this((int)amount)
{
}
}