mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-25 12:25:10 -08:00
247 lines
8.1 KiB
C#
247 lines
8.1 KiB
C#
using Poker.Cards;
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using Poker.Players;
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using Poker.Resources;
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namespace Poker;
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internal class Game
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{
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private readonly IReadWrite _io;
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private readonly IRandom _random;
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private int Z;
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private int V;
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public Game(IReadWrite io, IRandom random)
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{
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_io = io;
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_random = random;
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}
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private int Get0To9() => _random.Next(10);
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internal void Play()
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{
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var deck = new Deck();
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var human = new Human(200, _io);
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var computer = new Computer(200, _io, _random);
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var table = new Table(_io, deck, human, computer);
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_io.Write(Resource.Streams.Title);
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_io.Write(Resource.Streams.Instructions);
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while (true)
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{
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var gameOver = PlayHand(table);
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if (gameOver) { break; }
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_io.WriteLine($"Now I have $ {table.Computer.Balance} and you have $ {table.Human.Balance}");
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if (!_io.ReadYesNo("Do you wish to continue")) { break; }
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}
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}
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internal bool PlayHand(Table table)
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{
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while (true)
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{
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_io.WriteLine();
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if (table.Computer.Balance <= table.Ante)
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{
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_io.WriteLine("I'm busted. Congratulations!");
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return true;
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}
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_io.WriteLine($"The ante is ${table.Ante}. I will deal:");
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_io.WriteLine();
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if (table.Human.Balance <= table.Ante && table.Human.IsBroke()) { return true; }
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table.Deal();
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_io.WriteLine();
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Z = true switch
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{
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_ when table.Computer.Hand.IsWeak =>
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table.Computer.BluffIf(Get0To9() < 2, 0b11100) ??
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table.Computer.BluffIf(Get0To9() < 2, 0b11110) ??
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table.Computer.BluffIf(Get0To9() < 1, 0b11111) ??
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1,
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_ when table.Computer.Hand.Rank < HandRank.Three => table.Computer.BluffIf(Get0To9() < 2) ?? 0,
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_ when table.Computer.Hand.Rank < HandRank.FullHouse => 35,
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_ when Get0To9() < 1 => 35,
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_ => 2
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};
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if (Z <= 1)
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{
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_io.WriteLine("I check.");
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}
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else
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{
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V = Z + Get0To9();
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if (table.Computer.Balance - table.Human.Bet - V < 0)
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{
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if (table.Human.Bet == 0)
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{
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V = table.Computer.Balance;
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}
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else if (table.Computer.Balance - table.Human.Bet >= 0)
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{
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_io.WriteLine("I'll see you.");
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table.Computer.Bet = table.Human.Bet;
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table.UpdatePot();
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}
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else if (!table.Computer.TrySellWatch())
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{
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_io.WriteLine("I'm busted. Congratulations!");
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return true;
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}
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}
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_io.WriteLine($"I'll open with ${V}");
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table.Computer.Bet = V;
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}
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if (GetWager()) { return true; }
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if (table.SomeoneHasFolded()) { return false; }
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table.Draw();
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Z = true switch
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{
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_ when table.Computer.IsBluffing => 28,
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_ when table.Computer.Hand.IsWeak => 1,
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_ when table.Computer.Hand.Rank < HandRank.Three => Get0To9() == 0 ? 19 : 2,
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_ when table.Computer.Hand.Rank < HandRank.FullHouse => Get0To9() == 0 ? 11 : 19,
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_ => 2
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};
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if (GetWager()) { return true; }
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if (table.Human.HasBet)
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{
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if (table.SomeoneHasFolded()) { return false; }
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}
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else if (!table.Computer.IsBluffing && table.Computer.Hand.IsWeak)
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{
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_io.WriteLine("I'll check");
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}
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else
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{
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V = Z + Get0To9();
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if (table.Computer.Balance - table.Human.Bet - V < 0)
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{
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if (table.Human.Bet == 0)
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{
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V = table.Computer.Balance;
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}
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else if (table.Computer.Balance - table.Human.Bet >= 0)
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{
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_io.WriteLine("I'll see you.");
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table.Computer.Bet = table.Human.Bet;
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table.UpdatePot();
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}
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else if (!table.Computer.TrySellWatch())
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{
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_io.WriteLine("I'm busted. Congratulations!");
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return true;
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}
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}
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_io.WriteLine($"I'll bet ${V}");
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table.Computer.Bet = V;
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if (GetWager()) { return true; }
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if (table.SomeoneHasFolded()) { return false; }
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}
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if (table.GetWinner() is { } winner)
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{
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winner.TakeWinnings();
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return false;
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}
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}
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bool GetWager()
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{
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while (true)
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{
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table.Human.HasBet = false;
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while (true)
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{
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if (_io.ReadPlayerAction(table.Computer.Bet == 0 && table.Human.Bet == 0) is Bet bet)
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{
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if (table.Human.Bet + bet.Amount < table.Computer.Bet)
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{
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_io.WriteLine("If you can't see my bet, then fold.");
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continue;
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}
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if (table.Human.Balance - table.Human.Bet - bet.Amount >= 0)
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{
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table.Human.HasBet = true;
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table.Human.Bet += bet.Amount;
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break;
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}
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if (table.Human.IsBroke()) { return true; }
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continue;
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}
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else
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{
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table.Human.Fold();
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table.UpdatePot();
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return false;
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}
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}
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if (table.Human.Bet == table.Computer.Bet)
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{
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table.UpdatePot();
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return false;
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}
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if (Z == 1)
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{
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if (table.Human.Bet > 5)
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{
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table.Computer.Fold();
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_io.WriteLine("I fold.");
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return false;
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}
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V = 5;
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}
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if (table.Human.Bet > 3 * Z)
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{
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if (Z != 2)
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{
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_io.WriteLine("I'll see you.");
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table.Computer.Bet = table.Human.Bet;
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table.UpdatePot();
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return false;
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}
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}
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V = table.Human.Bet - table.Computer.Bet + Get0To9();
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if (table.Computer.Balance - table.Human.Bet - V < 0)
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{
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if (table.Human.Bet == 0)
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{
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V = table.Computer.Balance;
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}
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else if (table.Computer.Balance - table.Human.Bet >= 0)
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{
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_io.WriteLine("I'll see you.");
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table.Computer.Bet = table.Human.Bet;
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table.UpdatePot();
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}
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else if (!table.Computer.TrySellWatch())
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{
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_io.WriteLine("I'm busted. Congratulations!");
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return true;
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}
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}
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_io.WriteLine($"I'll see you, and raise you{V}");
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table.Computer.Bet = table.Human.Bet + V;
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}
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}
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}
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}
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internal interface IAction { }
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internal record Fold : IAction;
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internal record Bet(int Amount) : IAction
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{
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public Bet(float amount)
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: this((int)amount)
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{
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}
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}
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