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https://github.com/justcallmekoko/ESP32Marauder.git
synced 2025-12-12 07:40:58 -08:00
Hahaha double silly
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@@ -110,34 +110,36 @@ bool Display::isTouchHeld(uint16_t threshold) {
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}
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void Display::setCalData(bool landscape) {
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if (!landscape) {
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#ifdef TFT_SHIELD
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uint16_t calData[5] = { 275, 3494, 361, 3528, 4 }; // tft.setRotation(0); // Portrait with TFT Shield
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#elif defined(MARAUDER_CYD_3_5_INCH)
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uint16_t calData[5] = { 239, 3560, 262, 3643, 4 };
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#elif defined(MARAUDER_V8)
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uint16_t calData[5] = { 298, 3451, 377, 3509, 4 };
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#elif defined(TFT_DIY)
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uint16_t calData[5] = { 339, 3470, 237, 3438, 2 }; // tft.setRotation(0); // Portrait with DIY TFT
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#endif
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#ifdef HAS_ILI9341
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tft.setTouch(calData);
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#endif
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}
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else {
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#ifdef TFT_SHIELD
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uint16_t calData[5] = { 391, 3491, 266, 3505, 7 }; // Landscape TFT Shield
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#elif defined(MARAUDER_CYD_3_5_INCH)
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uint16_t calData[5] = { 272, 3648, 234, 3565, 7 };
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#elif defined(MARAUDER_V8)
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uint16_t calData[5] = { 382, 3492, 293, 3502, 7 };
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#else if defined(TFT_DIY)
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uint16_t calData[5] = { 213, 3469, 320, 3446, 1 }; // Landscape TFT DIY
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#endif
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#ifdef HAS_ILI9341
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tft.setTouch(calData);
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#endif
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}
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#ifndef HAS_CYD_TOUCH
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if (!landscape) {
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#ifdef TFT_SHIELD
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uint16_t calData[5] = { 275, 3494, 361, 3528, 4 }; // tft.setRotation(0); // Portrait with TFT Shield
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#elif defined(MARAUDER_CYD_3_5_INCH)
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uint16_t calData[5] = { 239, 3560, 262, 3643, 4 };
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#elif defined(MARAUDER_V8)
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uint16_t calData[5] = { 298, 3451, 377, 3509, 4 };
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#elif defined(TFT_DIY)
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uint16_t calData[5] = { 339, 3470, 237, 3438, 2 }; // tft.setRotation(0); // Portrait with DIY TFT
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#endif
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#ifdef HAS_ILI9341
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tft.setTouch(calData);
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#endif
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}
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else {
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#ifdef TFT_SHIELD
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uint16_t calData[5] = { 391, 3491, 266, 3505, 7 }; // Landscape TFT Shield
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#elif defined(MARAUDER_CYD_3_5_INCH)
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uint16_t calData[5] = { 272, 3648, 234, 3565, 7 };
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#elif defined(MARAUDER_V8)
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uint16_t calData[5] = { 382, 3492, 293, 3502, 7 };
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#else if defined(TFT_DIY)
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uint16_t calData[5] = { 213, 3469, 320, 3446, 1 }; // Landscape TFT DIY
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#endif
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#ifdef HAS_ILI9341
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tft.setTouch(calData);
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#endif
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}
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#endif
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}
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// Function to prepare the display and the menus
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