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https://github.com/justcallmekoko/ESP32Marauder.git
synced 2025-12-12 15:50:36 -08:00
Add finger drag on buttons
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@@ -104,17 +104,39 @@ void MenuFunctions::main()
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//display_obj.key[b].drawButton2(current_menu->list->get(b).name, true); // draw invert
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//display_obj.key[b].drawButton(ML_DATUM, BUTTON_PADDING, current_menu->list->get(b).name, true);
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display_obj.key[b].drawButton(true, current_menu->list->get(b).name);
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if (current_menu->list->get(b).name != "Back")
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display_obj.tft.drawXBitmap(0,
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KEY_Y + b * (KEY_H + KEY_SPACING_Y) - (ICON_H / 2),
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menu_icons[current_menu->list->get(b).icon],
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ICON_W,
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ICON_H,
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current_menu->list->get(b).color,
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TFT_BLACK);
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}
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//else if (pressed)
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// display_obj.key[b].drawButton(false, current_menu->list->get(b).name);
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// If button was just release, execute the button's function
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if (display_obj.key[b].justReleased())
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if ((display_obj.key[b].justReleased()) && (!pressed))
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{
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//display_obj.key[b].drawButton2(current_menu->list->get(b).name); // draw normal
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//display_obj.key[b].drawButton(ML_DATUM, BUTTON_PADDING, current_menu->list->get(b).name);
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display_obj.key[b].drawButton(false, current_menu->list->get(b).name);
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current_menu->list->get(b).callable();
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}
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// This
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else if ((display_obj.key[b].justReleased()) && (pressed)) {
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display_obj.key[b].drawButton(false, current_menu->list->get(b).name);
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if (current_menu->list->get(b).name != "Back")
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display_obj.tft.drawXBitmap(0,
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KEY_Y + b * (KEY_H + KEY_SPACING_Y) - (ICON_H / 2),
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menu_icons[current_menu->list->get(b).icon],
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ICON_W,
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ICON_H,
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TFT_BLACK,
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current_menu->list->get(b).color);
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}
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display_obj.tft.setFreeFont(NULL);
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}
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}
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