Aladin lite: v3.2.0

Features:
- The use of vite as a project manager
- Enhance the MOC rendering perf and add possibility to draw the perimeter
- Many fixes such as the footprints rendering for all sky projections
- A line rasterizer enabling the thickness' grid line changes
This commit is contained in:
Matthieu Baumann
2023-08-13 14:10:44 +02:00
parent 7d5696228d
commit bc1096fce3
3 changed files with 3 additions and 3 deletions

2
.gitignore vendored
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@@ -8,6 +8,6 @@ package-lock.json
src/core/target/
src/core/Cargo.lock
aladin-lite-3.1.0.tgz
aladin-lite*.tgz
.vscode

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@@ -2,7 +2,7 @@
"homepage": "https://aladin.u-strasbg.fr/",
"name": "aladin-lite",
"type": "module",
"version": "3.1.0",
"version": "3.2.0",
"description": "An astronomical HiPS visualizer in the browser",
"author": "Thomas Boch and Matthieu Baumann",
"license": "GPL-3",

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@@ -3,7 +3,7 @@ name = "aladin-lite"
description = "Aladin Lite v3 introduces a new graphical engine written in Rust with the use of WebGL"
license = "BSD-3-Clause"
repository = "https://github.com/cds-astro/aladin-lite"
version = "3.1.1"
version = "3.2.0"
authors = ["baumannmatthieu0@gmail.com", "matthieu.baumann@astro.unistra.fr"]
edition = "2018"