mirror of
https://github.com/cds-astro/aladin-lite.git
synced 2025-12-25 12:25:52 -08:00
Compare commits
12 Commits
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5fccb67c83 | ||
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75e3f1b200 | ||
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2b92ccc44e | ||
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014fb4be55 | ||
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aef7c608e5 | ||
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e560a86670 | ||
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1d5275b0da | ||
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ef827517ad | ||
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db0eed2f1d | ||
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8ca0468202 | ||
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ae4e9def87 | ||
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be2d37df00 |
@@ -978,6 +978,7 @@ canvas {
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font-family: monospace;
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line-height: 1rem;
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/*z-index: 100;*/
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float: left;
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}
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@@ -146,6 +146,11 @@ import { Polyline } from "./shapes/Polyline";
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* @property {boolean} [samp=false] - Whether to enable SAMP (Simple Application Messaging Protocol).
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* @property {boolean} [realFullscreen=false] - Whether to use real fullscreen mode.
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* @property {boolean} [pixelateCanvas=true] - Whether to pixelate the canvas.
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* @property {boolean} [manualSelection=false] - When set to true, no selection will be performed, only events will be generated.
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* @property {Object} [selector] - More options for the the selector.
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* @property {string} [selector.color] - Color of the selector, defaults to the color of the reticle. Can be a hex color or a function returning a hex color.
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* @property {number} [selector.lineWidth=2] - Width of the selector line.
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*
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* @example
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* let aladin = A.aladin({
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target: 'galactic center',
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@@ -712,6 +717,7 @@ export let Aladin = (function () {
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samp: false,
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realFullscreen: false,
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pixelateCanvas: true,
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manualSelection: false
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};
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// realFullscreen: AL div expands not only to the size of its parent, but takes the whole available screen estate
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@@ -206,6 +206,12 @@ export let DefaultActionsForContextMenu = (function () {
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action(o) {
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a.select('rect', selectObjects)
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}
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},
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{
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label: 'Polygon',
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action(o) {
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a.select('poly', selectObjects)
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}
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}
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]
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},
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@@ -57,8 +57,9 @@ export class CircleSelect extends FSM {
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let ctx = view.catalogCtx;
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// draw the selection
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ctx.fillStyle = options.color + '7f';
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ctx.strokeStyle = options.color;
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let colorValue = (typeof options.color === 'function') ? options.color(this.startCoo, this.coo) : options.color;
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ctx.fillStyle = colorValue + '7f';
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ctx.strokeStyle = colorValue;
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ctx.lineWidth = options.lineWidth;
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var r2 = (this.coo.x - this.startCoo.x) * (this.coo.x - this.startCoo.x) + (this.coo.y - this.startCoo.y) * (this.coo.y - this.startCoo.y);
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@@ -112,7 +113,7 @@ export class CircleSelect extends FSM {
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}
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// execute selection callback only
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(typeof this.callback === 'function') && this.callback(s);
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(typeof this.callback === 'function') && this.callback(s, Selector.getObjects(s, view));
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this.dispatch("off");
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};
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@@ -22,6 +22,7 @@ import { ActionButton } from "../gui/Widgets/ActionButton";
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import { View } from "../View";
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import finishIconUrl from '../../../assets/icons/finish.svg';
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import { Utils } from "../Utils";
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import { Selector } from "../Selector";
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/******************************************************************************
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* Aladin Lite project
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@@ -70,7 +71,6 @@ export class PolySelect extends FSM {
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this.callback = callback;
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// reset the coo
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this.coos = [];
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}
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let click = (params) => {
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@@ -98,7 +98,6 @@ export class PolySelect extends FSM {
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e.stopPropagation();
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e.preventDefault()
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btn.remove();
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self.dispatch('finish');
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}
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});
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@@ -120,11 +119,12 @@ export class PolySelect extends FSM {
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let draw = () => {
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let ctx = view.catalogCtx;
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// draw the selection
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ctx.save();
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ctx.fillStyle = options.color + '7f';
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ctx.strokeStyle = options.color;
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let colorValue = (typeof options.color === 'function') ? options.color() : options.color;
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ctx.fillStyle = colorValue + '7f';
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ctx.strokeStyle = colorValue;
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ctx.lineWidth = options.lineWidth;
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ctx.beginPath();
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@@ -145,6 +145,10 @@ export class PolySelect extends FSM {
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}
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let finish = () => {
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if(btn) {
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btn.remove();
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}
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if (this.coos.length <= 2) {
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console.warn("Invalid selection, please draw at least a 3 vertices polygon")
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@@ -174,17 +178,32 @@ export class PolySelect extends FSM {
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let s = {
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vertices: this.coos,
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label: 'polygon',
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contains(s) {
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let x = s.x;
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let y = s.y;
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let inside = false;
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for (let i = 0, j = this.vertices.length - 1; i < this.vertices.length; j = i++) {
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let xi = this.vertices[i].x, yi = this.vertices[i].y;
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let xj = this.vertices[j].x, yj = this.vertices[j].y;
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let intersect = ((yi > y) !== (yj > y)) && (x < (xj - xi) * (y - yi) / (yj - yi) + xi);
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if (intersect) inside = !inside;
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}
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return inside;
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},
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bbox() {
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return {x, y, w, h}
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}
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};
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(typeof this.callback === 'function') && this.callback(s);
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(typeof this.callback === 'function') && this.callback(s, Selector.getObjects(s, view));
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// execute general callback
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if (view.aladin.callbacksByEventName) {
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var callback = view.aladin.callbacksByEventName['objectsSelected'] || view.aladin.callbacksByEventName['select'];
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if (typeof callback === "function") {
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console.warn('polygon selection is not fully implemented, PolySelect.contains is needed for finding sources inside a polygon')
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let objList = Selector.getObjects(s, view);
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callback(objList);
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}
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}
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@@ -257,6 +276,7 @@ export class PolySelect extends FSM {
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//mouseout,
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mousemove,
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draw,
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finish,
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},
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mouseout: {
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start,
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@@ -58,8 +58,10 @@ export class RectSelect extends FSM {
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let ctx = view.catalogCtx;
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// draw the selection
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ctx.fillStyle = options.color + '7f';
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ctx.strokeStyle = options.color;
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let colorValue = (typeof options.color === 'function') ? options.color(this.startCoo, this.coo) : options.color;
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ctx.fillStyle = colorValue + '7f';
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ctx.strokeStyle = colorValue;
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ctx.lineWidth = options.lineWidth;
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var w = this.coo.x - this.startCoo.x;
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@@ -99,7 +101,7 @@ export class RectSelect extends FSM {
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}
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};
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(typeof this.callback === 'function') && this.callback(s);
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(typeof this.callback === 'function') && this.callback(s, Selector.getObjects(s, view));
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// TODO: remove these modes in the future
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view.aladin.showReticle(true)
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@@ -110,7 +110,7 @@ export class Selector {
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var objList = [];
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var cat, sources, s;
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var footprints, f;
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var overlayItems, f;
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var objListPerCatalog = [];
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if (view.catalogs) {
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for (var k = 0; k < view.catalogs.length; k++) {
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@@ -130,11 +130,11 @@ export class Selector {
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}
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}
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// footprints
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footprints = cat.getFootprints();
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if (footprints) {
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overlayItems = cat.getFootprints();
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if (overlayItems) {
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const {x, y, w, h} = selection.bbox();
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for (var l = 0; l < footprints.length; l++) {
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f = footprints[l];
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for (var l = 0; l < overlayItems.length; l++) {
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f = overlayItems[l];
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if (f.intersectsBBox(x, y, w, h, view)) {
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objListPerCatalog.push(f);
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}
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@@ -148,6 +148,27 @@ export class Selector {
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}
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}
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if (view.overlays) {
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const {x, y, w, h} = selection.bbox();
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for (var k = 0; k < view.overlays.length; k++) {
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let overlay = view.overlays[k];
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if (!overlay.isShowing) {
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continue;
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}
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var overlayItems = overlay.overlayItems;
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for (var l = 0; l < overlayItems.length; l++) {
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let o = overlayItems[l];
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if (!o.isShowing) {
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continue;
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}
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if (o.intersectsBBox(x, y, w, h, view)) {
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objList.push([o]);
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}
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}
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}
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}
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return objList;
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}
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}
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@@ -207,7 +207,8 @@ export let View = (function () {
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const cooFrame = CooFrameEnum.fromString(this.options.cooFrame, CooFrameEnum.J2000);
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this.changeFrame(cooFrame);
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this.selector = new Selector(this);
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this.selector = new Selector(this, this.options.selector);
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this.manualSelection = (this.options && this.options.manualSelection) || false;
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// current reference image survey displayed
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this.imageLayers = new Map();
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@@ -577,7 +578,7 @@ export let View = (function () {
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const xymouse = Utils.relMouseCoords(e);
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// deselect all the selected sources with Select panel
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view.unselectObjects()
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view.unselectObjects();
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try {
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const [lon, lat] = view.aladin.pix2world(xymouse.x, xymouse.y, 'icrs');
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@@ -620,7 +621,7 @@ export let View = (function () {
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var handleSelect = function(xy, tolerance) {
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tolerance = tolerance || 5;
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var objs = view.closestObjects(xy.x, xy.y, tolerance);
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// Deselect objects if any
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view.unselectObjects();
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if (objs) {
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@@ -642,7 +643,7 @@ export let View = (function () {
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(typeof objClickedFunction === 'function') && objClickedFunction(o, xy);
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if (o.isFootprint()) {
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if (typeof footprintClickedFunction === 'function' && (!view.lastClickedObject || !view.lastClickedObject.includes(o))) {
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if (typeof footprintClickedFunction === 'function') {
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footprintClickedFunction(o, xy);
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}
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}
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@@ -652,6 +653,7 @@ export let View = (function () {
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objs = Array.from(Object.values(objsByCats));
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view.selectObjects(objs);
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view.lastClickedObject = objs;
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} else {
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// If there is a past clicked object
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if (view.lastClickedObject) {
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@@ -1448,6 +1450,10 @@ export let View = (function () {
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};
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View.prototype.unselectObjects = function() {
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if (this.manualSelection) {
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return;
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}
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this.aladin.measurementTable.hide();
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if (this.selection) {
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@@ -1467,9 +1473,13 @@ export let View = (function () {
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}
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View.prototype.selectObjects = function(selection) {
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if (this.manualSelection) {
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return;
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}
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// unselect the previous selection
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this.unselectObjects();
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if (Array.isArray(selection)) {
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this.selection = selection;
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} else {
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@@ -288,8 +288,8 @@ export let Circle = (function() {
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// From StackOverflow: https://stackoverflow.com/questions/401847/circle-rectangle-collision-detection-intersection
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Circle.prototype.intersectsBBox = function(x, y, w, h) {
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const circleDistance = {
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x: abs(this.center.x - x),
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y: abs(this.center.y - y)
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x: Math.abs(this.center.x - x),
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y: Math.abs(this.center.y - y)
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};
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if (circleDistance.x > (w/2 + this.radius)) { return false; }
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@@ -465,8 +465,51 @@ export let Polyline = (function() {
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return false;
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};
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Polyline.prototype.intersectsBBox = function(x, y, w, h) {
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// todo
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Polyline.prototype.intersectsBBox = function(x, y, w, h, view) {
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for (let i = 0; i < this.raDecArray.length - 1; i++) {
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let p1 = this.raDecArray[i];
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let p2 = this.raDecArray[i + 1];
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let xy1 = view.aladin.world2pix(p1[0], p1[1]);
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let xy2 = view.aladin.world2pix(p2[0], p2[1]);
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if (!xy1 || !xy2) {
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return false;
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}
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xy1 = {x: xy1[0], y: xy1[1]};
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xy2 = {x: xy2[0], y: xy2[1]};
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// Check if line segment intersects with the bounding box
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if (this.lineIntersectsBox(xy1, xy2, x, y, w, h)) {
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return true;
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}
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}
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return false;
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};
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Polyline.prototype.lineIntersectsBox = function(p1, p2, x, y, w, h) {
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// Check if line segment is completely outside the box
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if ((p1.x < x && p2.x < x) ||
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(p1.y < y && p2.y < y) ||
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(p1.x > x + w && p2.x > x + w) ||
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(p1.y > y + h && p2.y > y + h)) {
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return false;
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}
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let m = (p2.y - p1.y) / (p2.x - p1.x); // Slope of the line
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let c = p1.y - m * p1.x; // y-intercept of the line
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// Check if line intersects with the sides of the box
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if ((p1.y >= y && p1.y <= y + h) ||
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(p2.y >= y && p2.y <= y + h) ||
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(m * x + c >= y && m * x + c <= y + h) ||
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(m * (x + w) + c >= y && m * (x + w) + c <= y + h)) {
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return true;
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}
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return false;
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};
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// static methods
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Reference in New Issue
Block a user