mirror of
https://github.com/coding-horror/basic-computer-games.git
synced 2025-12-29 06:05:36 -08:00
Merge pull request #173 from tsmaster/port-hexpawn
update port HEXAPAWN to Python
This commit is contained in:
@@ -14,8 +14,17 @@ Conversion to MITS BASIC by Steve North
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Port to Python by Dave LeCompte
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"""
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import collections
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import random
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PAGE_WIDTH = 64
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HUMAN_PIECE = 1
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EMPTY_SPACE = 0
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COMPUTER_PIECE = -1
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ComputerMove = collections.namedtuple('ComputerMove', ['x', 'y', 'm1', 'm2'])
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def print_centered(msg):
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spaces = " " * ((PAGE_WIDTH - len(msg)) // 2)
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print(spaces + msg)
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@@ -70,21 +79,20 @@ def prompt_yes_no(msg):
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elif response[0] == "N":
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return False
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def fnr(x):
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score = {1: -3,
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2: -2,
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3: -1,
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4: -6,
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5: -5,
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6: -4,
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7: -9,
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8: -8,
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9: -7}
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def reverse_board_position(x):
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assert(x >= 1 and x < 10)
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score = {1: 3,
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2: 2,
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3: 1,
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4: 6,
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5: 5,
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6: 4,
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7: 9,
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8: 8,
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9: 7}
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return score[x]
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def fnm(y):
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return y % 10
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def get_b(x, y):
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data = [[-1, -1, -1, 1, 0, 0, 0, 1, 1],
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[-1, -1, -1, 0, 1, 0, 1, 0, 1],
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@@ -106,36 +114,49 @@ def get_b(x, y):
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[ 0, -1, 0, 1, -1, 0, 0, 0, 0],
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[-1, 0, 0, -1, 1, 0, 0, 0, 0]]
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return data[x+1][y+1]
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assert(x >= 1 and x < 20)
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assert(y >= 1 and y < 10)
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return data[x-1][y-1]
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m_data = [[24, 25, 36, 0],
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[14, 15, 36, 0],
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[15, 35, 36, 47],
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[36, 58, 59, 0],
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[15, 35, 36, 0],
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[24, 25, 26, 0],
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[26, 57, 58, 0],
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[26, 35, 0, 0],
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[47, 48, 0, 0],
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[35, 36, 0, 0],
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[35, 36, 0, 0],
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[36, 0, 0, 0],
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[47, 58, 0, 0],
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[15, 0, 0, 0],
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[26, 47, 0, 0],
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[47, 58, 0, 0],
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[35, 36, 47, 0],
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[28, 58, 0, 0],
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[15, 47, 0, 0]]
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def get_m(x, y):
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data = [[24, 25,36,0],
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[14,15,36,0],
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[15,35,36,47],
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[36,58,59,0],
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[15,35,36,0],
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[24,25,26,0],
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[26,57,58,0],
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[26,35,0,0],
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[47,48,0,0],
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[35,36,0,0],
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[35,36,0,0],
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[36,0,0,0],
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[47,58,0,0],
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[15,0,0,0],
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[26,47,0,0],
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[47,58,0,0],
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[35,36,47,0],
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[28,58,0,0],
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[15,47,0,0]]
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assert(x >= 1 and x < 20)
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assert(y >= 1 and y < 5)
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return data[x+1][y+1]
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return m_data[x-1][y-1]
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def set_m(x, y, value):
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m_data[x-1][y-1] = value
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def init_board():
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return [-1] * 3 + [0] * 3 + [1] * 3
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return ([COMPUTER_PIECE] * 3 +
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[EMPTY_SPACE] * 3 +
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[HUMAN_PIECE] * 3)
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def print_board(board):
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pieces = "X.O"
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piece_dict = {COMPUTER_PIECE: 'X',
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EMPTY_SPACE: '.',
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HUMAN_PIECE: 'O'}
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space = " "*10
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print()
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@@ -145,7 +166,7 @@ def print_board(board):
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line += space
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space_number = i * 3 + j
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space_contents = board[space_number]
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line += pieces[space_contents + 1]
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line += piece_dict[space_contents]
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print(line)
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print()
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@@ -157,7 +178,7 @@ def get_coordinates():
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m1, m2 = [int(c) for c in response.split(',')]
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return m1, m2
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except ValueError as ve:
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print("ILLEGAL MOVE.")
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print_illegal()
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def print_illegal():
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print("ILLEGAL MOVE.")
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@@ -168,78 +189,329 @@ def board_contents(board, space_number):
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def set_board(board, space_number, new_value):
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board[space_number - 1] = new_value
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def is_legal_move(board, m1, m2):
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if board_contents(board, m1) != HUMAN_PIECE:
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# Start space doesn't contain player's piece
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return False
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if board_contents(board, m2) == HUMAN_PIECE:
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# Destination space contains player's piece (can't capture your own piece)
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return False
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# line 160
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is_capture = (m2-m1 != -3)
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if is_capture and board_contents(board, m2) != COMPUTER_PIECE:
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# Destination does not contain computer piece
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return False
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# line 170
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if m2 > m1:
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# can't move backwards
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return False
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# line 180
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if (not is_capture) and board_contents(board, m2) != EMPTY_SPACE:
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# Destination is not open
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return False
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# line 185
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if m2-m1 < -4:
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# too far
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return False
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# line 186
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if m1 == 7 and m2 == 3:
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# can't jump corner to corner (wrapping around the board)
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return False
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return True
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def player_piece_on_back_row(board):
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for space in range(1,4):
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if board_contents(board, space) == HUMAN_PIECE:
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return True
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return False
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def computer_piece_on_front_row(board):
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for space in range(7, 10):
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if board_contents(board, space) == COMPUTER_PIECE:
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return True
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return False
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def all_human_pieces_captured(board):
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return len(list(get_human_spaces(board))) == 0
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def all_computer_pieces_captured(board):
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return len(list(get_computer_spaces(board))) == 0
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def human_win(last_computer_move):
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print("YOU WIN")
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set_m(last_computer_move.x, last_computer_move.y, 0)
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global l
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l += 1
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def computer_win(has_moves):
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if has_moves:
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msg = "YOU CAN'T MOVE, SO "
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else:
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msg = ""
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msg += "I WIN"
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print(msg)
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global w
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w += 1
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def show_scores():
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print(f"I HAVE WON {w} AND YOU {l} OUT OF {w+l} GAMES.")
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print()
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def human_has_move(board):
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# line 690
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for i in get_human_spaces(board):
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if board_contents(board, i-3) == EMPTY_SPACE:
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# can move piece forward
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return True
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elif reverse_board_position(i) == i:
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# line 780
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# can capture from center
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if ((board_contents(board, i-2) == COMPUTER_PIECE) or
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(board_contents(board, i-4) == COMPUTER_PIECE)):
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return True
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else:
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continue
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elif i < 7:
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# Line 760
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assert((i == 4) or (i == 6))
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# can capture computer piece at 2
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if board_contents(board, 2) == COMPUTER_PIECE:
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return True
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else:
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continue
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elif board_contents(board, 5) == COMPUTER_PIECE:
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assert((i == 7) or (i == 9))
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# can capture computer piece at 5
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return True
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else:
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continue
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return False
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def get_board_spaces():
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yield from range(1, 10)
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def get_board_spaces_with(board, val):
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for i in get_board_spaces():
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if board_contents(board, i) == val:
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yield i
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def get_human_spaces(board):
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yield from get_board_spaces_with(board, HUMAN_PIECE)
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def get_empty_spaces(board):
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yield from get_board_spaces_with(board, EMPTY_SPACE)
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def get_computer_spaces(board):
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yield from get_board_spaces_with(board, COMPUTER_PIECE)
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def has_computer_move(board):
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for i in get_computer_spaces(board):
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found_move = False
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if board_contents(board, i+3) == EMPTY_SPACE:
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# can move forward (down)
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return True
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# line 260
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if reverse_board_position(i) == i:
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# i is in the middle column
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if ((board_contents(board, i + 2) == HUMAN_PIECE) or
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(board_contents(board, i + 4) == HUMAN_PIECE)):
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return True
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else:
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# line 270
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if i > 3:
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# beyond the first row
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if board_contents(board, 8) == HUMAN_PIECE:
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# can capture on 8
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return True
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else:
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continue
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else:
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# line 280
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if board_contents(board, 5) == HUMAN_PIECE:
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# can capture on 5
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return True
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else:
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continue
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return False
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def get_flipped_table(b_line): # TODO remove table altogether
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t = {}
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# line 360
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for row in range(1, 4):
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for column in range(1, 4):
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# line 380
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flipped_column = 4 - column
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# fill out t to represent the data from b flipped left to right
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space = (row-1) * 3 + column
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flipped_space = (row - 1) * 3 + flipped_column
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t[space] = get_b(b_line, flipped_space)
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return t
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def board_matches_b(b_line, board):
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for s in get_board_spaces():
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if get_b(b_line, s) != board_contents(board, s):
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return False
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return True
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def board_matches_flipped_b(b_line, board):
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flipped_table = get_flipped_table(b_line)
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for s in get_board_spaces():
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if flipped_table[s] != board_contents(board, s):
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return False
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return True
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def does_b_line_match(b_line, board):
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if board_matches_b(b_line, board):
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return True, False
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elif board_matches_flipped_b(b_line, board):
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return True, True
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else:
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return False, None
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def has_any_m_table(x):
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for i in range(1,5):
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if get_m(x, i) != 0:
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return True
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return False
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def pick_from_m_table(x):
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valid_y_list = [y for y in range(1,5) if get_m(x, y) != 0]
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assert(len(valid_y_list) > 0)
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return random.choice(valid_y_list)
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def get_move_for_b_line(b_line, reverse_board):
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# line 540
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x = b_line
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if not has_any_m_table(x):
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return None
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# line 600
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y = pick_from_m_table(x)
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# line 610
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mxy = get_m(x, y)
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m1 = mxy // 10
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m2 = mxy % 10
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if reverse_board:
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m1 = reverse_board_position(m1)
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m2 = reverse_board_position(m2)
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return ComputerMove(x, y, m1, m2)
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def find_b_line_that_matches_board(board):
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for b_line in range(1,20):
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matches, reverse_board = does_b_line_match(b_line, board)
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if matches:
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return b_line, reverse_board
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# THE TERMINATION OF THIS LOOP IS IMPOSSIBLE
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print("ILLEGAL BOARD PATTERN.")
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assert(False)
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def pick_computer_move(board):
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if not has_computer_move(board):
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# Line 340
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return None
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# line 350
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b_line, reverse_board = find_b_line_that_matches_board(board)
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m = get_move_for_b_line(b_line, reverse_board)
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if m == None:
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print("I RESIGN")
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return None
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return m
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def play_game():
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last_computer_move = None
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board = init_board()
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while True:
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print_board(board)
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has_legal_move = False
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while not has_legal_move:
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m1, m2 = get_coordinates()
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if not is_legal_move(board, m1, m2):
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print_illegal()
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else:
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# otherwise, acceptable move
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has_legal_move = True
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set_board(board, m1, 0)
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set_board(board, m2, 1)
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# line 205
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print_board(board)
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if (player_piece_on_back_row(board) or
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all_computer_pieces_captured(board)):
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human_win(last_computer_move)
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return
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# line 230
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computer_move = pick_computer_move(board)
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if computer_move is None:
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human_win(last_computer_move)
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return
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last_computer_move = computer_move
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m1, m2 = last_computer_move.m1, last_computer_move.m2
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print(f"I MOVE FROM {m1} TO {m2}")
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set_board(board, m1, 0)
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set_board(board, m2, -1)
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# line 640
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print_board(board)
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if (computer_piece_on_front_row(board) or
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all_human_pieces_captured(board)):
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computer_win(True)
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return
|
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elif not human_has_move(board):
|
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computer_win(False)
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return
|
||||
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||||
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||||
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||||
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||||
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||||
def main():
|
||||
print_header("HEXAPAWN")
|
||||
if prompt_yes_no("INSTRUCTIONS (Y-N)?"):
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print_instructions()
|
||||
|
||||
global w, l
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||||
w = 0
|
||||
l = 0
|
||||
|
||||
x = 0
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||||
y = 0
|
||||
|
||||
board = init_board()
|
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print_board(board)
|
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|
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while True:
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m1, m2 = get_coordinates()
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||||
|
||||
if board_contents(board, m1) != 1:
|
||||
# Start space doesn't contain player's piece
|
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print_illegal()
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continue
|
||||
if board_contents(board, m2) == 1:
|
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# Destination space contains player's piece (can't capture your own piece)
|
||||
print_illegal()
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continue
|
||||
# line 160
|
||||
is_capture = (m2-m1 != -3)
|
||||
if is_capture and board_contents(board, m2) != -1:
|
||||
# Destination does not contain computer piece
|
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print_illegal()
|
||||
continue
|
||||
# line 170
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||||
if m2 > m1:
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||||
# can't move backwards
|
||||
print_illegal()
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continue
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||||
# line 180
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||||
if (not is_capture) and board_contents(board, m2) != 0:
|
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# Destination is not open
|
||||
print_illegal()
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continue
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||||
# line 185
|
||||
if m2-m1 < -4:
|
||||
# too far
|
||||
print_illegal()
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||||
continue
|
||||
# line 186
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||||
if m1 == 7 and m2 == 3:
|
||||
# can't jump corner to corner ?!
|
||||
print_illegal()
|
||||
continue
|
||||
|
||||
# otherwise, acceptable move
|
||||
break
|
||||
play_game()
|
||||
show_scores()
|
||||
|
||||
set_board(board, m1, 0)
|
||||
set_board(board, m2, 1)
|
||||
|
||||
# line 205
|
||||
print_board(board)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
||||
"""
|
||||
210 IF S(1)=1 OR S(2)=1 OR S(3)=1 THEN 820
|
||||
220 FOR I=1 TO 9
|
||||
221 IF S(I)=-1 THEN 230
|
||||
222 NEXT I
|
||||
223 GOTO 820
|
||||
230 FOR I=1 TO 9
|
||||
240 IF S(I)<>-1 THEN 330
|
||||
250 IF S(I+3)=0 THEN 350
|
||||
|
||||
Reference in New Issue
Block a user