Christopher
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2360bfd0c2
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implemented getting stranded
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2023-03-02 19:08:21 +13:00 |
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Christopher
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d76b048236
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revised random repair or damage to only repair damaged systems
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2023-03-02 19:01:48 +13:00 |
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Christopher
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460dcd7ab4
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slight tweak to allow close to fixed to be fixed
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2023-03-02 18:57:53 +13:00 |
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Christopher
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4644a91024
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implemented long range scanners
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2023-03-02 18:56:47 +13:00 |
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Christopher
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51663ea0b1
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implemented random system movement changes
damage and repair, with changes to how this is implemented / reported
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2023-03-02 17:13:52 +13:00 |
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Christopher
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33fc2b4c5a
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implemented damage command
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2023-03-02 14:11:49 +13:00 |
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Christopher
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cb685efe0c
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random system damage on hit
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2023-03-02 13:48:42 +13:00 |
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Christopher
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f253ff7155
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moved where system keys are defined
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2023-03-02 13:39:12 +13:00 |
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Christopher
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0581fe38f8
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basic damage to systems and restricted warp speed
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2023-03-02 13:36:30 +13:00 |
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Christopher
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bcb1c68cb5
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added some tasks
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2023-03-02 11:55:55 +13:00 |
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Christopher
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d7e3feff54
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some reorganisation of code
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2023-03-02 11:53:33 +13:00 |
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Christopher
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5b560f929c
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trimmed edge tests in nav, and removed no longer needed unit tests
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2023-03-02 11:48:24 +13:00 |
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Christopher
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2898e701c3
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shield hit absorbtion
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2023-03-02 11:41:43 +13:00 |
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Christopher
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2feb1a9c65
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implemented setting shields
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2023-03-02 11:37:58 +13:00 |
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Christopher
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ca89609c3e
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energy is now removed with travel
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2023-03-02 11:26:43 +13:00 |
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Christopher
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7aec8284c0
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can now specify positional params on the nav command
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2023-03-02 10:24:13 +13:00 |
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Christopher
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4cda6be184
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added warning messages when entering a sector
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2023-03-02 10:02:56 +13:00 |
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Christopher
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dee8a96f3c
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working on tasks
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2023-03-01 20:42:51 +13:00 |
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Christopher
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41ca9c3c70
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added enterprise to intro, entering quadrant names, and fixed bug in name indexing
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2023-03-01 20:36:01 +13:00 |
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Christopher
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a18112767d
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added intro section with quadrant name
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2023-03-01 19:51:50 +13:00 |
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Christopher
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efba942396
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renamed text_display to view, and moved srs into it
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2023-03-01 19:07:46 +13:00 |
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Christopher
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ec3b0697bb
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moved blobs of text into text_display mod
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2023-03-01 19:05:38 +13:00 |
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Christopher
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1732d95032
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added proper help
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2023-03-01 15:41:00 +13:00 |
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Christopher
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b56819aadf
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implemented taking damage and dying
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2023-03-01 15:36:42 +13:00 |
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Christopher
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4b326547e4
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added a tasks tracking doc
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2023-03-01 11:53:19 +13:00 |
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Christopher
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60f0492c28
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displaying stats properly aligned next to scan
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2023-03-01 11:43:58 +13:00 |
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Christopher
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c23449fac3
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just reorged some code
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2023-03-01 09:44:14 +13:00 |
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Christopher
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bc4470999c
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bug fix - used sector instead of quadrant as index in srs
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2023-03-01 09:42:44 +13:00 |
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Christopher
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09cb10eeb7
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added some unit tests for movement
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2023-03-01 09:39:08 +13:00 |
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Christopher
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ab26776d61
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moved nav function bulk to commands module
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2023-03-01 09:16:00 +13:00 |
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Christopher
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80ac05e005
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semi working nav (going weird directions)
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2023-03-01 08:54:39 +13:00 |
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Christopher
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615438a267
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more work on nav, almost done basics!
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2023-03-01 08:29:47 +13:00 |
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Christopher
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183ec6fde3
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added a note on how to calculate
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2023-02-28 20:19:54 +13:00 |
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Christopher
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7c8c420d44
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work on nav command under new model
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2023-02-28 20:15:46 +13:00 |
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Christopher
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8903e77d83
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reduced down to command and response (collapsed MVU)
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2023-02-28 19:45:54 +13:00 |
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Christopher
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31b9834a7c
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work on nav command
this involves architectural shifts
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2023-02-28 13:53:38 +13:00 |
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Christopher
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c35736c5c8
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enterprise now starts in a random quadrant and empty sector
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2023-02-28 13:28:08 +13:00 |
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Christopher
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92b4d60e84
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work aligning with mvu, along with a render quadrant view function
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2023-02-28 12:36:29 +13:00 |
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Christopher
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c4b8da053b
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started work on a rust implementation of super star trek
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2023-02-28 11:37:54 +13:00 |
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Jeff Atwood
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ead3213fd8
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Merge pull request #840 from drewjcooper/csharp-75-roulette
C# 75 roulette
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2023-02-16 03:06:46 -08:00 |
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drewjcooper
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4722cbded8
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Code cleanup
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2023-02-16 18:02:04 +11:00 |
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drewjcooper
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699412adb8
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Reorganise code
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2023-02-16 12:22:59 +11:00 |
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drewjcooper
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2d9d890269
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Finish game logic
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2023-02-15 17:49:22 +11:00 |
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drewjcooper
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25dba634c5
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Add game loop and objects
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2023-02-05 22:47:02 +11:00 |
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drewjcooper
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9a1e8e8875
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Add game start
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2023-02-05 21:28:51 +11:00 |
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drewjcooper
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3c9c04429d
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Add string resources
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2023-02-05 19:05:23 +11:00 |
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Jeff Atwood
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fdab4af1d9
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Merge pull request #831 from drewjcooper/csharp-53-king
C# 53 king
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2023-02-04 12:02:08 -08:00 |
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Jeff Atwood
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c199867abc
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Merge pull request #834 from gilssonn/78-sine-wave-C++
C++ Implementation of Sine Wave
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2023-02-04 12:01:55 -08:00 |
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Jeff Atwood
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fec3cb6078
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Merge pull request #832 from drewjcooper/csharp-72-queen
C# 72 Queen
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2023-02-04 12:01:29 -08:00 |
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gilssonn
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2d562f6051
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C++ Implementation of Sine Wave
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2023-02-04 01:14:20 -05:00 |
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